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  • Counte De Orange Solitary, Large, Intelligent
    Crystalwind blades (b[2d10+4] damage 1 piercing) 16 HP 5 armor
    Forceful, Ignores Armor, Near
    Special Qualities: Tricks and hidden weapons

    Count De Orange's power armor is a metal clockwork knight of solid gold and blue painted steel Instinct: Serve the Empress

    • Fight in power armor
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  • Gallidean Assassin Solitary, Stealthy, Intelligent
    Kukri (d10 damage) 12 HP 1 armor
    Close

    Placeholder text. Instinct: To silence opposition

    • Apply poison to a weapon
    • Spring a trap
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  • Elemental Abomination Solitary, Large, Magical, Terrifying
    Fists (d10+2 damage) 24 HP 4 armor
    Reach, Near
    Special Qualities: Adapts to all the elements (fire, water, earth and air), it doesn't seem made of flesh, it looks more like a storm of the four elements fused together. Its body seems made of fire, lightning, clouds, water, ice, metal, stone, all swirling around, as they flow inside it in a way that looks painful.

    It's a roughly humanoid shape, except with four arms rather than two, and at least 11 feet tall if not more. It alternates walking, running on all six limbs, and floating, then it falls and it starts again. The only feature that seems to stay the same, and the only actually recognizable feature on its face, is the eyes, two glowing blue orbs, that seem consumed with madness. Instinct: Destroy whatever it perceives as the source of its madness and agony.

    • Interchange attacks with different elements.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lady Raphia Solitary, Stealthy, Magical, Organized, Intelligent
    Pistola e Sciabola (b[2d10+2] damage 1 piercing) 12 HP 1 armor
    Close, Near

    She is a noble lady from the Empire. She is obsessionate with big games and hunting. More strange and preciousw is the prey, more she will spent time, energy and money to take it. Instinct: Cacciare creature rare

    • Muovere immense risorse
    • Usare sporchi trucchetti
    • Incantesimi di cattura e prigionia
    • I miei ragazzi sono qua
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  • Untoter Magus Solitary, Magical, Stealthy, Divine, Intelligent, Terrifying
    Magisches Geschoss (d10 damage) 18 HP 4 armor
    Close, Ignores Armor, Near, Far
    Special Qualities: Fahle Knochen, unheiliges Leuchten.

    Der untote Magus in der Krypte von Kirkfelden. Einst ein von den Menschen gefeierter Held, jetzt der Diener des Kelches von Ulgadar. Sein einziges Ziel: Alle eindringlinge töten und den Einfluss des Kelches erhöhen. Instinct: Beschütze den Kelch

    • Entfessle einen uralten Zauber
    • Erschaffe eine Illusion von dir selbst und attackiere Hinterhältig
    • Der Magus war auf Transmutation und Illusionen spezialisiert
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Skelett Group, Organized, Cautious, Terrifying
    Schartiges Schwert (d8+2 damage) 10 HP 4 armor
    Close
    Special Qualities: Knochig

    Die Skelette in der Gruft von Kirkfelden wurden vom "Kelch von Ulgadar" erweckt. Ihre einzige Aufgabe ist es die Gruft vor den lebenden zu bewachen. Instinct: Eindringlinge töten.

    • Zusammensetzen - Skelette setzen sich wieder zusammen
    • Klappernde Knochen - Es werden weitere Skelette erschaffen
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  • Hilda Copperplate Solitary, Large, Magical, Divine, Terrifying
    Crushes like a giant boulder (d10+2 damage) 18 HP 4 armor
    Special Qualities: Berry Swollen Body , Regenerates, Crushes, Explodes

    An enormous blueberry woman.Hilda is a German/English burglar who was hired by French chocolatiers to break into Lucia’s factory and steal her secrets. She was caught while exploring the pygmy village and dosed with Noxious Berry Poison. Rather than be sacrificed, Lucia claimed her as a test subject and has been ‘studying’ the effects of her condition. She has been kept here as a prisoner for months, dosed with more noxious berry poison every few days.Hilda explains how she swells bigger with juice every day. Hilda says the vice contraption she is stuck in is a juicing machine, designed to squeeze her and forcibly expel the juice from her body out of every orifice after she is dosed with Noxious Berry Poison. It is the only thing that has spared her from exploding from the pressure of the juice inside of her. She can tell the player characters how to use it (on her, and possibly themselves), if they agree to help her escape.Any form of magical healing will restore her. (From the LofFP Award-winning module "Blood in the Chocolate" by Kiel Chenier) Instinct: Crushes when rolled over target

    • Swells
    • Regenerates
    • Crushes
    • Explodes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • El Grancudo Group, Terrifying
    Blood Sting (d8-2 damage) 6 HP 0 armor
    Hand
    Special Qualities: Enormous mosquito-like insects!

    El Grancudos are enormous mosquito-like insects.They pollinate the cocoa flowers that eventually become the cocoa pods. They have a horrid reproductive cycle that involves laying eggs inside the bodies of living creatures. The eggs hatch and the larvae writhe inside the host’s body;taking control of their mind.An El Grancudos can pick up and hold a character as an action. When the El Grancudos carries its prey to the upper boughs of the Old Growth Cocoa Tree to be impregnated, it flies at half speed. Any form of magical healing will kill the larvae. (From the LofFP Award-winning module "Blood in the Chocolate" by Kiel Chenier) Instinct: Impregnates with larva

    • Suck Blood
    • Grab Prey
    • Impregnate with larvae that charm host
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Factory Guard Group
    Sword (w[d8] damage) 6 HP 1 armor
    Close
    Special Qualities: Cheap Mercenary

    If a guard spots someone approaching the factory unaccompanied, they will offer the player character one loud warning of “Turn back!” before firing a warning shot at her. (From the LofFP Award-winning module "Blood in the Chocolate" by Kiel Chenier) Instinct: Panic

    • Guard
    • Take a bribe
    • Fall Asleep on Duty.
    • Surrender
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Aphayay Aliyu Pygmy Chieftess Solitary, Small, Divine, Intelligent
    Curse (d10+2 damage) 12 HP 0 armor
    Close, Far

    The Aphayay Aliyu are led by a Pygmy Chieftess, who is the oldest of the tribe and who has consumed more of the Old Growth’s fruit and cocoa than any other pygmy. Over the years it has left her bloated, slow, and enormously fat. It has also granted her magical powers. She is always accompanied by four ordinary pygmies, who carry her around the pygmy village on a roofless wooden palanquin. The Chieftess rules the tribe with a rod of iron and answers only to Lucia.(From the LofFP Award-winning module "Blood in the Chocolate" by Kiel Chenier) Instinct: Kill for the Tree!

    • Rule the tribe
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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