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  • Dire Mole Solitary, Small
    bludgeon (d10+2 damage) 16 HP 3 armor
    Close, Forceful

    A massive, beastly mole Instinct: to serve the outcast

    • pounce or burst unexpectedly
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  • Drow Outcast Solitary, Intelligent
    broadsword (d10+2 damage) 12 HP 3 armor
    Close

    A renegade drow, trained in alchemy and sworn to revenge himself on the nobility Instinct: to seek revenge

    • use an alchemical concoction
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  • Crystal Imp Solitary, Tiny, Stealthy, Devious, Intelligent, Hoarder, Planar
    shattering touch (w[2d6-2] damage 1 piercing) 12 HP 2 armor
    Hand

    A crystalline imp specializing in reflections and illusions Instinct: to cause mischief

    • create an illusion
    • offer the promise of a reward or bargain
    • shatter something it's touched
    • conjure a mirror construct
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  • Dwarven Spelunker Group, Organized, Intelligent
    pickaxe (d6 damage 1 piercing) 6 HP 1 armor
    Close

    A dwarven miner, hard-working and skilled in minor earth magics Instinct: to seek wealth

    • shift, move, crumble, or toss earth
    • retreat and seek help
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  • Eldritch Borer Solitary, Large, Hoarder
    Earthcrusher (w[2d10+4] damage) 16 HP 2 armor
    Forceful

    A massive worm-mole called from another plane and enslaved to dig and dig Instinct: to seek solitude

    • burrow in or out
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  • Mutated Amphibious Tarentatek Solitary, Large, Stealthy
    Claws or teeth (d10+4 damage 1 piercing) 20 HP 3 armor
    Forceful
    Special Qualities: Amphibious; Can breathe water. Resistant to Force

    Instinct: Devour those who use the force

    • Respond to the use of the force, and attack from the shadows.
    • Meld with water and shadow
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  • Mutated Amphibious Tarentatek Solitary, Large, Stealthy
    (d10+2 damage) 20 HP 3 armor
    Forceful
    Special Qualities: Amphibious; Can breathe water.

    Instinct: Devour those who use the force

    • Respond to the use of the force, and attack from the shadows.
    • Meld with water and shadow
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  • Lava Desforme Group, Magical
    Chamas (d10 damage) 14 HP 1 armor
    Close, Ignores Armor, Near

    Instinct: Incendiar tudo que passa.

    • Incendiar por onde passa
    • Atira Chamas
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  • Venus Man-Trap Solitary, Large, Stealthy, Devious
    Sticky maw (d8 damage) 16 HP 1 armor
    Special Qualities: Blend with the vegetation

    I wait...and wait...and wait...Someone will want my jewels (then I shall feed). Instinct: To trap and devour

    • Lure treasure hunters to their doom
    • A sticky trove of "baubles"
    • Douse trapped prey with acidic bile
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  • Petro the Untouched Solitary, Magical, Divine, Intelligent
    Stone Soldier (d8+2 damage) 18 HP 2 armor
    Close, Far

    Petro was "only 300" when Harn the Cruel came to take the temple, and the third chief, after his grandfather and father to be defiled by the second revival of Arthus. Harn was impressed by Petro's endurance and tortured him personally, bringing him to the brink of death over and again. The Man at the Black Gate offered a deal: return as his agent, fulfill their shared goal of keeping shut the temple until its time, and spare subsequent generations. Petro returned, took the pain of the elves laboring on the Hammer of Harn, led a rebellion that drove back the army, and cast the final spell that froze the combatants in place, locking their suffering into the hammer where Harn had been storing it. Instinct: to preserve.

    • Replace a feeling with numbness.
    • Command a stone soldier.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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