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  • Lady Scylla Solitary, Huge, Divine, Magical, Devious, Organized, Intelligent, Hoarder, Terrifying
    Biting Snake Head (d10+9 damage 3 piercing) 26 HP 2 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Water Breathing, Serpent-Speaker, Wall of Hungry Mouths

    The Naga's deformed younger sister, Scylla was born with the upper half of a beautiful woman, and the lower body comprised of a writhing mass of gigantic snakes. The countless heads reach all across the swamp and feed Instinct: To Rampage

    • Devour Intruder
    • Naga Sorcery
    • Stoneblood Venom
    • Gather serpentine servants
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  • Z-723 Solitary, Intelligent, Construct, Amorphous
    None yet (w[2d10] damage) 15 HP 3 armor
    Close
    Special Qualities: Able to be outfitted with different modules, Made of metal

    Science line of robots. It was created to help with research and experimentation. Can follow basic commands and has some limited knowledge about Endless Dungeon. Instinct: Assist

    • Help
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  • Sentinel Group, Intelligent, Construct, Amorphous
    Hand claws (d8+4 damage 3 piercing) 17 HP 3 armor
    Close, Forceful
    Special Qualities: Robotic, made of strong and lightweight metal

    The sentinels were are robotic humanoids. The are very quick moving and skilled in hand to hand combat. They deploy 3 claws from their hands that can cut through almost anything. They are still vicious even with missing extremities. They are smart enough to be able to trap their enemies by pinning them against walls or other objects, using their claws as anchors and their body pressed against the target. Instinct: To guard

    • Ensnare
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  • The Ancient Solitary, Large, Planar, Terrifying
    Flame Whip (d10+2 damage) 16 HP 1 armor
    Forceful, Near
    Special Qualities: Demoniac

    Lord of demons, more ancient than the world itself Instinct: Destroy

    • Burn!!!
    • Nine Hells
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  • Zombie Horde
    Bite (d6 damage) 11 HP 1 armor
    Close

    Instinct: Braaaaaaaaains

    • Attack with overwhelming numbers
    • Corner them
    • Gain strength from the dead, spawn more zombies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Twig Blight Horde, Small
    Claws (d4 damage) 3 HP 0 armor
    Hand

    Instinct: To annoy

    • Hide in plain sight
    • Seaweed alive!
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Banshee Solitary, Magical, Intelligent
    Scream (d10 damage) 16 HP 0 armor
    Special Qualities: Insubstantial

    Instinct: To get revenge

    • Drown out all other sound with a ceaseless scream
    • Unleash a skull-splitting noise
    • Dissappear into the mists
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wolf Horde, Organized
    Bite (d6 damage) 3 HP 1 armor
    Close

    Instinct: To serve

    • Carry a rider into battle
    • Give its rider an advantage
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hobgoblin Horde, Organized, Intelligent, Cautious
    Longsword (b[2d6] damage) 3 HP 2 armor
    Close

    Instinct: To be disciplined

    • Coordinate in groups
    • Use planned preparations
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  • Bandit Horde, Intelligent, Organized
    Dirk (d6 damage) 3 HP 1 armor
    Close

    Instinct: To rob

    • Steal something
    • Demand tribute
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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