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  • The Destroyer Solitary, Large, Divine, Intelligent, Terrifying
    Smashing Fists (d10+4 damage 2 piercing) 18 HP 5 armor
    Forceful
    Special Qualities: Made from the flesh of man.

    Instinct: To shatter all obstacles

    • To consume the flesh of its foes
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  • Troll Protector Spirit Group, Stealthy, Organized, Construct, Amorphous
    (d8 damage 1 piercing) 10 HP 2 armor
    Close
    Special Qualities: Shadow Walk, Blood Shadow

    Instinct: To obey

    • Surround Enemies
    • Blind enemies
    • Join with other spirits
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Troll Priest Group, Divine, Magical, Devious, Intelligent, Hoarder
    Sacrificial dagger (d6+2 damage) 8 HP 1 armor
    Close, Near

    Instinct: To lead

    • Guide lesser trolls
    • Call upon the troll protector spirits
    • Use others for sacrifice
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  • Verduth Solitary, Large, Intelligent
    Warhammer (d10+3 damage 2 piercing) 13 HP 2 armor
    Forceful

    Rusty metal adorns this Ogre warrior. She is known to hire herself out to others as a bodyguard. However, she does view protecting as a broad verb. Sometimes engaging an enemy before it can actually threaten her charge. Instinct: To wreck

    • Protect her charge
    • Break Something important
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gobbledygook the Tinkerer Solitary, Small, Stealthy, Divine, Devious, Organized, Intelligent, Cautious, Hoarder, Planar
    Giant Red Hot Adjustable Spanner (b[3d10+6] damage 2 piercing) 18 HP 4 armor
    Close, Forceful, Near
    Special Qualities: Seemingly Never Ending Rucksack, Knows much more than it seems

    Gobbledygook is a wide wanderer. One of a relatively small number of goblins that isn't hostile. Rumor has it, he founded Monstertown on Towmyen. Rumor also has it he's been places other than Towmyen, like maybe Earth, or... I think I've said too much. Instinct: Seek Out Adventurers

    • Purvey Exotic Goods
    • Bigger they are
    • Harder they fall
    • Goblin Horn
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Primordial of Ice Solitary, Tiny, Magical, Intelligent, Planar, Terrifying, Amorphous
    Pseudopod, freeze (d12-2 damage) 19 HP 5 armor
    Hand, Ignores Armor, Far
    Special Qualities: Non euclidean geometry

    Instinct: To learn

    • Unravel the fabric of reality to understand its true nature.
    • Freeze our enemies
    • Disorient with eldritch knowledge beyond comprehension
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  • Lesser Mountain Troll Group, Organized, Intelligent, Cautious
    Spear, Sword (b[2d8] damage) 6 HP 2 armor
    Close, Reach

    Furry man sized creatures that live on the mountain. Little is known of them other than that they are ruthless against those who show them fear. Their hierarchies are can be observed by the attentive but the trolls seem to recover quickly once their leader is killed. To truly kill a troll clan requires not a one to be left. Instinct: To dominate the weak

    • Fight with the clan
    • Send in the weak
    • Exploit a weakness in an enemy
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gremlins Horde, Small, Stealthy, Organized
    Slings, Daggers, Spears (d4 damage) 3 HP 1 armor
    Close, Near

    Small Greenish gray creatures with mole teeth. These creatures are craven and weak when alone. However, should a sufficient force appear they are a true threat. Instinct: To confuse and distract.

    • Cower in fear, then run when disregarded
    • Create wooden traps and snares.
    • Gather the siblings
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Beholder Solitary, Large, Magical, Intelligent, Hoarder, Terrifying
    toothy maw (d10+2 damage) 16 HP 2 armor
    eye rays (d10+2)
    Special Qualities: Levitates, All Seeing Eyes

    Terrifying and powerful these creatures are a floating head with a single giant eye, surrounded by tentacle eye stalks surrounding it. Their main eye can create an antimagic field where it looks, while its eye stalks project a variety of powerful magical effects. Found in underground lairs, either of their own making or adapted from something existing, they will destroy any adventurers unlucky enough to find themselves in its presence. Eye rays: 1 Fear (defy danger + WIS to avoid fleeing), 2 Charm ray (if they attack their closest ally gain an xp), 3 Sleep (possible defy danger + CON or WIS), 4 Telekinetic (pick up and throw into wall or down pit), 5 Paralysis (hold person), 6 Force (forceful), 7 Disintegration (ignores armor), 8 Petrification Instinct: to protect a place

    • Negate magic with its gaze
    • Target several enemies with eye rays (roll 3d8 to pick ray)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Werebear Solitary, devious, intelligent
    huge paws (d8+2 damage) 12 HP 1 armor
    Forceful, reach
    Special Qualities: Immune to most weapons, vulnerable to cold forged iron and deadly nightshade, lycanthropic curse

    The farmers up in the valley tell of a particularly vicious bear. Whole flocks of sheep torn asunder. The belly of old Svitun's daughter ripped out. How Aslak, the boy on the neighbouring farm, was found wandering confused in the forest, clothes ripped asunder, twigs in his hair. And he was fixing to be a father come spring, now both babe and soon to be wife was taken from him. Instinct: to rage

    • Hug them tight and don't let go
    • spread the curse
    • Crush and maul
    • Change form
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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