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  • Mushroon Men Infantry Group, Intelligent
    Direct beetles to run over opponents and slash them with swords (d8 damage) 6 HP 1 armor
    Close

    The Mushroom Man infantry is much like the Mushroom Samurai but prefers to attack its victims on beetle back. Instinct: To trample and slash

    • run down enemies of beetleback and slash them w long swords
    • also can confuse enemies with spores
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Beetle Mounts Group, Large, Devious
    Ramming with its cranial horn. (d6 damage) 10 HP 5 armor
    Reach

    Very large shiny black body. A large pointed horn grows up from the center of its armored insect head. orange eyes. On its top is a heavily armored plate that forms a natural saddle for a mounted rider. 6 legs that are also armored. Underside is not as armored. It like to bash and run over its enemies when directly. Instinct: It rams!

    • Armored infantry creature
    • Heavily armored body can crush those in its way.
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  • Mushroom Samurai Group, Intelligent
    Blade attack and shoots spores of confusion (b[2d8] damage 2 piercing) 6 HP 1 armor
    Close

    The Mushroom Samurai has a large capped head with glowing red eyes. The cap head sits on a long vertically ridged neck. Mostly brown in color with white underneath the head/cap and neck. They wield a long thin sword. Hand parts can disperse spores that have a confusing effect on their victims Instinct: They attack viciously .

    • They appear like a giant mushroom in the ground until they burst forth.
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  • Baree Solitary, Magical, Intelligent, Terrifying
    Grande Agulha (b[2d10+2] damage 2 piercing) 12 HP 2 armor
    Close, Reach
    Special Qualities: Corpo costurado

    Instinct: Costurar! Cada vez mais!

    • Espreitar pelas sombras
    • Costurar um novo conceito
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  • Meltheir Solitary, Magical, Intelligent, Hoarder, Terrifying
    Fogo e Frascos (d10 damage 1 piercing) 12 HP 1 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Amuleto de Altair, Mar de cicatrizes

    Meltheir foi um herói de antes da queda do mundo. Lastlife o tornou o sofrimento que é mas ele encontrou a insana Antiga Rainha que lhe convenceu com suas confusões e mentiras. Ele domina a arte do fogo que antes usava para combater os algozes da ordem. Instinct: Impressionar a Antiga Rainha

    • Gerar do fogo, ferro
    • Gerar Magos Negros
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  • Crixes Solitary, Magical, Intelligent
    Lança Amorfa (b[2d10] damage 1 piercing) 12 HP 5 armor
    Close, Reach, Ignores Armor, Near
    Special Qualities: Sua carne é fogo

    Humanoide coberto por uma camada pesada de armadura. Carrega uma lança que se modifica conforme os desejos de quem à carrega. Fogo cobre sua pele e é usado no combate para aparar golpes facilmente. Instinct: Descobrir a verdade

    • Mostrar sua superioridade
    • Usar do fogo sua arma e armadura
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  • Moon Horde, Magical, Stealthy, Divine, Devious, Organized, Intelligent, Cautious, Hoarder, Planar, Construct
    Unravel (Spell) (d6+2 damage) 7 HP 5 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Unholy Duplication

    Instinct: To Create Hell on Earth

    • Summon Foul Beings
    • My minions will protect me!
    • Raise The Unliving
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  • Ozuruk Solitary, Large, Intelligent, Terrifying
    Garras Ensanguentadas (d10+4 damage 3 piercing) 16 HP 0 armor
    Forceful
    Special Qualities: Velocidade Insana, Tripas Expostas

    Instinct: Comer

    • Comandar loucamente
    • Atordoar com golpes rápidos
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Escravos Horde, Devious, Intelligent, Terrifying
    Armamentos Quebrados (d4 damage) 3 HP 0 armor
    Close, Near, Far
    Special Qualities: Pele derretida

    São aqueles que foram dominados pelo poder de Ozuruk e transformados em simples escravos. Alguns tem sua consciência divida e podem surtar a qualquer momento. Instinct: Servir

    • Seguir uma ordem hesitando.
    • Se amontoar no inimigo
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gug Solitary, Huge, Terrifying
    Claw and Tooth (d12+2 damage) 20 HP 1 armor
    Reach, Forceful
    Special Qualities: Warped by the Outer Gods' influence

    It was a paw, fully two feet and a half across, and equipped with formidable talons. After it came another paw, and after that a great black-furred arm to which both of the paws were attached by short forearms. Then two pink eyes shone, and the head of the awakened gug sentry, large as a barrel, wabbled into view. The eyes jutted two inches from each side, shaded by bony protuberances overgrown with coarse hairs. But the head was chiefly terrible because of the mouth. That mouth had great yellow fangs and ran from the top to the bottom of the head, opening vertically instead of horizontally. Instinct: to rip apart and devour entirely

    • Rip to pieces
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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