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  • Milko the Lactomancer Solitary, Divine, Magical, Devious, Organized, Intelligent, Hoarder
    Putrid goat milk (d6+2 damage) 16 HP 0 armor
    Close, Reach, Ignores Armor, Far

    Milko the Lactomancer is the greatest cheese-based mage ever to live, or so he won't shut up about... Instinct: to fester

    • Discern the quality of consumed cheese.
    • Unleash a perfected spell of dairy domination.
    • Transform a foe into a goat.
    • Summon cheese golems.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Tookar Group, Small, Stealthy, Organized, Construct, Terrifying
    Cudgel (d6 damage) 6 HP 1 armor
    Close
    Special Qualities: Flight, Excellent vision, Disease-ridden

    The Tookar is a strange cross between a Toucan and a Goblin, gaining the grace of a Toucan and the ferocity of a Goblin. Commonly found in the jungles of Aha, Tookar shelter within nearby trees, awaiting passersby to ambush with great aggression. Instinct: to spread

    • Ambush from nearby cover.
    • Toss an angered beehive.
    • Squawk for assistance.
    • Escape to the skies.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Orobloid Solitary, Huge, Devious, Hoarder, Planar, Terrifying
    Barbed tendrils (d8+7 damage 2 piercing) 24 HP 1 armor
    Reach, Forceful
    Special Qualities: Glowing tendril tips, Vile stench

    The Orobloid is a fearsome, stationary lake predator. Also known as "Virimandt's Glove", the Orobloid preys upon terrestrial creatures by dangling its tendrils out of the lake it resides in and illuminating the tips with special organs. This tends to attract unsuspecting prey to be consumed with impunity. The lake that an Orobloid calls home is usually filled with trinkets, coins and shiny objects; remnants of past meals. Instinct: to encompass.

    • Entangle with lashing tendrils.
    • Coat prey in paralytic slime.
    • Implant a mental suggestion to be activated later.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Master Mordecai Solitary, Stealthy, Magical, Devious, Intelligent
    Blunt strike (w[2d6] damage) 12 HP 0 armor
    Close, Reach, Ignores Armor

    Master Mordecai, A.K.A. Puff Daddy, is a being of infinite dankness and the self-proclaimed demigod of pipeweed and festivals. Easily bored, Master Mordecai wanders the world in search of rad parties to corrupt and enslave the denizens for his own nefarious purposes. Blaze it. Instinct: to party.

    • Infiltrate a wild party effortlessly.
    • Offer a joint of mind control.
    • Perform a lame magic trick.
    • Exhale a cloud of mind-numbing vapor.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Smegma Solitary, Magical, Divine, Construct, Terrifying, Amorphous
    Smother, wrap, spray (b[2d10+4] damage) 19 HP 5 armor
    Close, Near
    Special Qualities: Created by the most grotesque, uncouth, foul men ever to walk the lands., Men have died just by a mere sniff. The smell of cheese and rotten fish combined is enough to take down the fiercest of dragons.

    Instinct: To disgust and spread its seed.

    • Engulfs enemies in its filth inducing sickness and disease.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gravity Elemental Solitary, Large, Magical, Divine, Cautious, Hoarder, Planar, Amorphous
    fling debris (d10+4 damage) 21 HP 6 armor
    Forceful, Far

    A black and purple figure cloaked in red and orange clouds and surrounded by debris which collects into little satellites around it's body. It's only purpose is to guard and defend the Gravity Well. It appears infected. Instinct: to defend the gravity vortex

    • alter density
    • create gravity trap
    • phase shift
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cursed Buzzards Horde, Small, Organized, Hoarder
    Gnarly Peck w[2d8] damage 1 piercing) 3 HP 0 armor
    Close, Reach

    The spies of the hag. She'll send these buggers out when she's feeling too lazy or busy to scrye for herself. Filthy animals, they circle above their marks intervening when necessary to keep an adventurer busy while the real threat arrives. Instinct: to waylay travellers

    • watch and wait
    • waylay
    • caw for help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Auntie Rootrot Solitary, Magical, Stealthy, Intelligent, Hoarder, Terrifying
    Frost curse (d10 damage 1 piercing) 16 HP 4 armor
    Close, Ignores Armor, Far
    Special Qualities: Ancient and aged, she looks like a corpse found in a blizzard

    "Oh Auntie's haunted these parts for forever! She's got one eye and a big pointy hat! I'm not really supposed to talk about her and I have to tell my brother she's make believe or he can't sleep. My grandmama even say she's so old that, uh she's so old was here even when there were giants! But I don't know really. Sometimes me and the others'll play Witches and Watchmen and one of us has to be Auntie and then they have to do all the sounds and everything to make a winter spell and then someone else has to be the wolf 'cause she always has her weird wolves! What? No, I don't think she's real either, who'd wanna live in a giant pumpkin?" -Isodier "Izzy" Smith, 8 Instinct: to bespoil

    • Curse with frost
    • Illusion and manipulation
    • Summon cursed animals
    • Fly on gnarled staff like a broom
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bog Goblin Horde, Small, Stealthy, Organized, Intelligent
    Javelins and Spears (d6 damage 1 piercing) 3 HP 0 armor
    Close, Reach, Far

    A goblin from the bogs. Instinct: To drive interlopers out of the swamp

    • Strike from ambush
    • Shoot a poisoned dart
    • Blow the swamp whistle for aid
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  • Resistance Officer Solitary, Intelligent, Cautious
    (b[2d10+4] damage 2 piercing) 16 HP 6 armor
    Close, Forceful

    Instinct: secure new weapons

    • officer
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