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  • Buck Solitary
    Antlers (d10+2 damage 1 piercing) 12 HP 1 armor
    Close, Reach

    A common buck with large antlers. Instinct: to defend

    • Protects its mates
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pharaoh Knathi Solitary, Divine, Magical, Intelligent, Cautious, Hoarder, Amorphous
    Scepters beam (b[2d12+4] damage) 23 HP 6 armor
    Close, Forceful, Ignores Armor, Far

    Khathi was the pharaoh of this land many millenia ago. In his culture, mortal combat is a sport, but killing someone who has refused throw a single blow is dishonorable. Instinct: Kill trespassers

    • Command undead
    • can drain players of 1d8 life.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Sandworm Solitary, Large
    Bite (d10+2 damage 2 piercing) 16 HP 3 armor
    Sharp Scales (d6+2 damage 1 piercing)
    Special Qualities: can burrow through sand easily.

    The Sandworm is an enormous insect that hunts large prey such as humans and their beasts of burden. they sleep deep under the sand but and hard or quick movements on the surface will wake them up. Instinct: To eat any prey that disturbs its

    • Follows the shifting of the sand
    • Isolate a player
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Starlight Serpent Solitary, Large, Stealthy, Hoarder
    Coils and Fangs (d10 damage) 16 HP 2 armor
    Reach, Ignores Armor

    Instinct: Hunt any prey that enters its lair

    • Devour its prey whole
    • Mesmerize its prey
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  • The Star Born Group, Intelligent, Terrifying
    Knives (d8 damage) 6 HP 0 armor
    Close
    Special Qualities: White face and large pale eyes

    Instinct: Lure intruders into devious traps

    • Worship in the inner sanctum of the Peerless star
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  • Tamagotchi Solitary, Tiny, Devious, Planar
    It demands attention (w[2d8-2] damage) 12 HP 0 armor
    Hand, Near
    Special Qualities: Adorable look

    Adorable Tamagotchi make friends easily and like playing, sleeping, need being cleaned and groomed. They need you to protect them so that in the night they can feel all right. Instinct: It needs to be protected

    • Attract other agresive monsters
    • Cause others to protect it
    • If lives long enough it grows
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  • Basilisk Solitary, Large, Intelligent
    Tail Swipe (b[2d10+4] damage) 16 HP 2 armor
    Close, Reach, Forceful
    Special Qualities: Amphibious, Rock-hard Scales, Petrifying Toxin

    "Ah yes, Basilisks. Huge, blackened crocodile-like beast with six legs, beady yellow eyes on the side of their heads and heavy tails the size of a healthy tree. When you see one, fucking run. These things are no joke - let me tell you the story of one-armed pete..."
    Instinct: to defend its territory

    • Bite with sword-like fangs, delivering petrifying toxin that slowly but surely spreads
    • Ambush its prey, strike when they are weak or asleep
    • Outright ignore blows from normal weaponry
    • Swipe them with a tail like a log
    • Retreat into the water
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Tosima Atos Solitary, Divine, Magical, Organized, Intelligent, Cautious, Hoarder
    Glaive & Shield (b[2d10+2] damage 2 piercing) 18 HP 5 armor
    Close, Reach

    Instinct: to be known

    • Slice them with inhuman grace
    • Fight like a dance in whirling motion
    • Chant a hymn of Protection
    • Radio for Help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • White Phalanx Elite Group, Organized, Intelligent, Cautious, Hoarder
    Glaive & Shield (d8+2 damage 2 piercing) 10 HP 5 armor
    Close, Reach, Near

    Instinct: to get paid

    • Lock shields
    • Slice them with inhuman grace
    • Fight like a dance in whirling motion
    • Make them bleed out
    • Surround Them
    • Radio for Help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • White Phalanx Mercenary Group, Organized, Intelligent, Cautious, Hoarder
    Scimitar & Shield (d8 damage 1 piercing) 6 HP 4 armor
    Close

    Instinct: to get paid

    • Lock shields
    • Slice them with inhuman grace
    • Fight like a dance in whirling motion
    • Radio for help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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