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  • Acolyte in training Group, Stealthy, Intelligent
    Rusty longsword (d8 damage) 6 HP 1 armor
    Close

    Criminals who survived the trial and are now acolytes in training. They fight dirty, shout insults, and will fight hard to prove themselves. Instinct: To win glory and acceptance by any means necessary

    • Kidney shot
    • Trip
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Acolyte Kromner Solitary, Stealthy, Magical, Devious, Hoarder
    Cold iron dagger (d8 damage) 12 HP 1 armor
    Close

    Instinct: To keep AOE secrets

    • Stabs
    • Use Blackjaw as a human shield
    • Conjure flame
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  • Animated book Horde, Tiny
    (d6-2 damage) 3 HP 0 armor
    Hand

    Instinct: Attack those who read it

    • Fly
    • Batter
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Crinwin Horde, Small, Stealthy, Intelligent, Cautious, Hoarder
    claws, rocks, and stolen tools (close, d6 damage) or choking fingers (hand, d6+2) 3 HP 1 armor (dodging, reflexes)
    Special Qualities: Arboreal (climb and jump like squirrels)

    Keep your mouth shut out here, hear me? Those tree-dwelling savages are listening. Next thing you know, one of us gets lured off in the night cuz we hear you asking for help. Get found in the morning, dead and naked and blue around the throat. Yup, keep your mouth shut, and kill ever damn one o’ those bastards you see. Instinct: to covet

    • Mimic noises, words, cries for help
    • Hide or vanish into the trees
    • Snatch something and dart away
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Axel the orc Solitary, Devious, Intelligent, Terrifying
    Double Axe (b[2d8+4] damage 2 piercing) 16 HP 0 armor
    Close, Forceful
    Special Qualities: Covered in scars and a massive underbite

    Axel shifted his feet in the sands and adjusted the belt across his shoulder, sweat beaded down his tight, light olive colored skin, bulging biceps and broad shoulders with hairless chiseled pecs and rock hard abs, and strong sturdy legs. he stood tall, six foot eight from his fur boots to the tip of his ponytail. he grabbed the human skull on his belt and adjusted it for a better fit as he peered down at his fur boots, he kneeled down moving from foot to foot waking all the way up as his loincloth swayed delicately with him, covering his unmentionables from all angles Instinct: Axel hunts his enemys down simply for pleasure or to simply strike fear into his foes hearts, some would say he is of evil origin but he rarely kills his target, less they deserve it.

    • Chop Chop, axel swings at his foes with both axes dealing 1d10 damage to one or two adjacent enemys.
    • Battle Cry
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  • Glaurung Solitary, Stealthy, Magical, Intelligent, Hoarder
    Constricting coils (d10 damage) 16 HP 0 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Petrifying Gaze

    Instinct: To Rule

    • Hide behind a beautiful face
    • Cultists and Gaurds
    • Transform into a Beautiful woman
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  • Chua Solitary, Large, Intelligent
    Poison Fangs (d10 damage) 20 HP 1 armor
    Near
    Special Qualities: Poison: Infatuation

    Instinct: To secure a following

    • Use its poison to enslave a following
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Solitary, Large, Devious, Intelligent
    (d10+2 damage 3 piercing) 16 HP 3 armor
    Reach
    Special Qualities:

    There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct:

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  • Solitary, Huge, Devious, Intelligent
    (d10+5 damage 3 piercing) 20 HP 3 armor
    Reach
    Special Qualities:

    There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct:

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  • Hedrun the Creeper Solitary, Huge, Devious, Intelligent
    Razor Legs (d10+5 damage 1 piercing) 20 HP 3 armor
    Reach
    Special Qualities: Venom, Crystallic Chitin

    There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct: To feed

    • Spray pray with webbing (near)
    • Inflict Paralysis with a bite
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