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Goblin scout Horde, Small, Stealthy, Devious, Organized Blowgun (d4 damage) 3 HP 0 armor Close A small Goblin sent by its tribe to find unsuspecting travelers to steal from. Instinct: Alert others
- Search for easy prey
- Poisoned darts
- Tranquilizing darts
- Will attack players and retreat, returning in greater numbers
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Goblin Boomers Horde, Small, Stealthy, Devious, Organized, Hoarder BOOOM! (d6+2 damage 2 piercing) 3 HP 1 armor Close, Near, Messy Instinct: to Make the Boom
- Blow shit up haphazardly
- Hide until springing an ambush
- Set the Battlefield Ablaze
- Get an Ork to help
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Goblin Meat Shields Horde, Small, Stealthy, Devious, Organized, Cautious, Hoarder "sword" and "shield" (d4 damage 1 piercing) 3 HP 2 armor Close Instinct: to follow the leader
- Get in the way
- Hide until springing an ambush
- Swarm them
- Get an Ork to help
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Ork Warchief Solitary, Large, Divine, Organized, Intelligent, Cautious, Hoarder Greatsword (b[2d10+6] damage 2 piercing) 26 HP 5 armor Close, Reach, Forceful, Messy Special Qualities: Tough-Skinned, Extra Large Ork, Horde Leader Instinct: to Show them who is the one in Charge
- Slash with amazing force and precision
- Challenge somebody to an honorable duel
- Play with future food
- Call the Horde
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Ork Berserker Solitary, Large, Divine, Organized, Intelligent, Hoarder Whirling Hammers (b[2d10+4] damage 3 piercing) 20 HP 1 armor Close, Reach, Forceful, Messy Special Qualities: Tough-Skinned, A Vessel for Rage Instinct: to Show them who is ANGRIEST!
- Destroy everyone and everything around
- Never stop smashing
- Death is the goal
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Ork Lionrider Group, Large, Stealthy, Organized, Intelligent, Cautious, Hoarder Spear (b[2d8+5] damage 1 piercing) 14 HP 2 armor Close, Reach, Forceful Special Qualities: Tough-Skinned Instinct: to Show them who is Strongest
- Stick them with spears
- Play with future food
- Work with a mount in battle
- Challenge somebody to an honorable duel
- Run and find another group of Orks to join the fight
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Riding Lion Group, Large Claw or Bite (d6 damage 1 piercing) 10 HP 1 armor Hand Instinct: to Serve the Master
- Carry a rider into battle
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Ork Shaman Group, Large, Stealthy, Divine, Magical, Organized, Intelligent, Cautious Elemental Assault d8+3 Damage, Ignores Armor 14 HP 2 Armor Close, Reach, Near, Forceful Special Qualities: Power of the Elements Instinct: to Serve the Spirits
- Twist the Elements
- Change the Environment
- Run for help from stronger Orks
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Ork Warrior Group, Large, Organized, Intelligent, Cautious, Hoarder Ork Weapon (b[2d8+5] damage) 14 HP 2 armor Close, Reach, Forceful Special Qualities: Tough-skinned Instinct: to Show them who is Strongest
- Smash them, break them to pieces
- Play with future food
- Challenge somebody to an honorable duel
- Run and find another group of Orks to join the fight