• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • Giant Slicer Beetle Solitary, Large
    Slicer Mandibles (d10+4 damage 4 piercing) 16 HP 3 armor
    Forceful

    Giant slicer beetles are aggressive hunters, who kill their prey by breaking them into smaller edible parts with their terrifying mandibles. Instinct:

    • Cripple limbs with its bite
    Tweet
  • Nixie Horde, Small, Stealthy, Magical, Intelligent
    Webbed claws (w[2d6] damage) 3 HP 0 armor
    Close
    Special Qualities: Aquatic

    Nixies are the fey incarnations of lakes. Depending on the size of a lake, they either live there solitary or in great communes. They are very protective of their chosen home and therefoer rarely leave it for long. Though not aggressive by nature, they will kill if it means protecting their home. Instinct: To protect its lake

    • Communicate with animals
    • Charm a person
    • Grant water breathing
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Grizzly Bear Solitary, Large
    Clawed paw (d10+4 damage) 16 HP 0 armor
    Forceful

    A very grizzly bear indeed. While far from the most fantastic of animals, don't underestimate the damage they can cause. Instinct: To eat

    • Get mad
    Tweet
  • Whale Horde, Gargantuan
    Deep Ram (d6+7 damage) 17 HP 1 armor
    Reach, Forceful

    Whales are large, aquatic mammals. Though gentle most of the time, when their ire is raised, they can easily splinter people with their muscular bodies. Instinct: To protect its pod

    • Ram boats
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Drow Demon Hierarch Solitary, Divine, Intelligent
    Cruel Mace (d10+6 damage 2 piercing) 14 HP 0 armor
    Close, Forceful

    High ranking drow clerics of various great demons. Fanatic devotion has brought them great power, which they now use to enact the will of both their abyssal patron and their great underground nation. Instinct: To secure revenge for the drow empire

    • Summon demons
    Tweet
  • Drow Vermin Lord Solitary, Magical, Intelligent
    Stalagtite Staff (w[2d10] damage 1 piercing) 12 HP 1 armor
    Close, Reach

    Drow Verminlord are the greatest of their druids. Their ability to command animals, especially spiders and similar beings, is second to none and is therefore invaluable to any operation carried out in wild territory, which is to say, most of the underworld. Instinct: To secure revenge for teh drow empire

    • Command vermin
    • Empowers animals
    Tweet
  • Shadow Demon Group, Magical, Stealthy, Intelligent, Planar, Amorphous
    Shadowy Claws (d8 damage) 13 HP 5 armor
    Close, Ignores Armor
    Special Qualities: Weak to sunlight

    Shadow demons are the most subtle of hell's agents, used for spying and reconnaissance. Invisible in the dark and capable of entering a mortal body to take control of it, they are rightly feared in this capacity. Instinct: To spy on Hell's enemies

    • Slither with impressive speed
    • Becomes invisible in darkness
    • Posses a mortal body
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Siren Group, Intelligent
    Siren's claws (d8 damage) 6 HP 2 armor
    Close

    Sirens are bird-like humanoids who are relatives of harpies. Naturally gifted with bardic talent, they can create beautiful songs that ensnares the mind and heart alike. It has been theorized this was originally used to attract mates, which gives the sirens a very novel view on consent. Instinct: To live in hedonism

    • Sing an enchanting song
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Axe Beak Group, Large
    Break (b[2d8+2] damage 2 piercing) 10 HP 0 armor

    Axe beaks are predatory birds that hunt across the large plains. However, many civilizations have found good use in them as pets, guards and mounts, meaning they are likely to be found in places far away from their hunting grounds. Instinct: To eat

    • Suddenly charges
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Akata Horde, Stealthy, Devious
    Infecting Bite (d4+2 damage 2 piercing) 3 HP 0 armor
    Close
    Special Qualities: Doesn't need to breathe, Deaf, Immune to cold, Resistant to fire, Weak to salt water

    Akata are dreadful pack hunters from another planet, one which long ago was destroyed. Riding meteoric fragments, the akata spread to other planets, where they use local lifeforms to host their ravenous young. Instinct: To multiply

    • Hibernate for long periods of time
    • Very quiet
    • Infects people with its young, which cause the shaky and sick debility
    Tweet
Previous
Next