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Giant Slicer Beetle Solitary, Large Slicer Mandibles (d10+4 damage 4 piercing) 16 HP 3 armor Forceful Giant slicer beetles are aggressive hunters, who kill their prey by breaking them into smaller edible parts with their terrifying mandibles. Instinct:
- Cripple limbs with its bite
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Nixie Horde, Small, Stealthy, Magical, Intelligent Webbed claws (w[2d6] damage) 3 HP 0 armor Close Special Qualities: Aquatic Nixies are the fey incarnations of lakes. Depending on the size of a lake, they either live there solitary or in great communes. They are very protective of their chosen home and therefoer rarely leave it for long. Though not aggressive by nature, they will kill if it means protecting their home. Instinct: To protect its lake
- Communicate with animals
- Charm a person
- Grant water breathing
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Grizzly Bear Solitary, Large Clawed paw (d10+4 damage) 16 HP 0 armor Forceful A very grizzly bear indeed. While far from the most fantastic of animals, don't underestimate the damage they can cause. Instinct: To eat
- Get mad
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Drow Demon Hierarch Solitary, Divine, Intelligent Cruel Mace (d10+6 damage 2 piercing) 14 HP 0 armor Close, Forceful High ranking drow clerics of various great demons. Fanatic devotion has brought them great power, which they now use to enact the will of both their abyssal patron and their great underground nation. Instinct: To secure revenge for the drow empire
- Summon demons
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Drow Vermin Lord Solitary, Magical, Intelligent Stalagtite Staff (w[2d10] damage 1 piercing) 12 HP 1 armor Close, Reach Drow Verminlord are the greatest of their druids. Their ability to command animals, especially spiders and similar beings, is second to none and is therefore invaluable to any operation carried out in wild territory, which is to say, most of the underworld. Instinct: To secure revenge for teh drow empire
- Command vermin
- Empowers animals
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Shadow Demon Group, Magical, Stealthy, Intelligent, Planar, Amorphous Shadowy Claws (d8 damage) 13 HP 5 armor Close, Ignores Armor Special Qualities: Weak to sunlight Shadow demons are the most subtle of hell's agents, used for spying and reconnaissance. Invisible in the dark and capable of entering a mortal body to take control of it, they are rightly feared in this capacity. Instinct: To spy on Hell's enemies
- Slither with impressive speed
- Becomes invisible in darkness
- Posses a mortal body
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Siren Group, Intelligent Siren's claws (d8 damage) 6 HP 2 armor Close Sirens are bird-like humanoids who are relatives of harpies. Naturally gifted with bardic talent, they can create beautiful songs that ensnares the mind and heart alike. It has been theorized this was originally used to attract mates, which gives the sirens a very novel view on consent. Instinct: To live in hedonism
- Sing an enchanting song
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Axe Beak Group, Large Break (b[2d8+2] damage 2 piercing) 10 HP 0 armor Axe beaks are predatory birds that hunt across the large plains. However, many civilizations have found good use in them as pets, guards and mounts, meaning they are likely to be found in places far away from their hunting grounds. Instinct: To eat
- Suddenly charges
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Akata Horde, Stealthy, Devious Infecting Bite (d4+2 damage 2 piercing) 3 HP 0 armor Close Special Qualities: Doesn't need to breathe, Deaf, Immune to cold, Resistant to fire, Weak to salt water Akata are dreadful pack hunters from another planet, one which long ago was destroyed. Riding meteoric fragments, the akata spread to other planets, where they use local lifeforms to host their ravenous young. Instinct: To multiply
- Hibernate for long periods of time
- Very quiet
- Infects people with its young, which cause the shaky and sick debility