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  • Akul'Tarash Solitary, Huge, Magical, Divine, Intelligent, Hoarder, Planar, Terrifying
    Punch/ spell (b[2d12+9] damage 1 piercing) 24 HP 4 armor
    Reach, Forceful, Ignores Armor, Far
    Special Qualities:

    Instinct: to protect its trasure and to destroy anyone who tries to claim it

    • Heavy melee hits, with dark magic spells
    • Darkness blast - surrounds the room in darkness
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  • Goblin Cabal Group, Small, Stealthy, Magical, Intelligent
    Chaotic flame (d8 damage) 14 HP 1 armor
    Close, Ignores Armor, Far

    Instinct: Summons Demons

    • Summon a lord
    • heal the lord
    • buff the lord
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Corrupted Goblins Horde, Small, Organized, Terrifying
    Shanks (b[2d4] damage 1 piercing) 7 HP 0 armor
    Close
    Special Qualities: putrefying

    Instinct: Feed

    • Swarm
    • Rise the swarm
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  • Crab Beast Mother Solitary, Huge
    Tentacles and Pincers (d10+7 damage) 24 HP 3 armor
    Reach, Forceful

    A massive crab like beast that wades in the water and doesn't seem to move. It lives in caves and feeds off strange magical energies. It will defend its hive and its children to the death. Instinct: To Crush Intruders

    • Defend its hive
    • Try to crush its enemies
    • Spit disease at the enemy
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Brineman Captain Pelin Group, Divine, Devious, Organized, Intelligent
    Bastard Sword (b[2d6+6] damage 1 piercing) 6 HP 3 armor
    Close, Forceful

    Instinct: To serve R'glz

    • Call 1d4-1 Brinemen
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  • Brineman Captain Pelin Group, Divine, Devious, Organized, Intelligent
    Bastard Sword (b[2d6+6] damage 1 piercing) 6 HP 3 armor
    Close, Forceful

    Instinct: To serve R'glz

    • Call 1d4-1 Brinemen
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  • Brineman Group, Divine, Intelligent
    Bastard Sword (b[2d8+2] damage 1 piercing) 6 HP 2 armor
    Close

    Instinct: To serve R'glz

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  • Bone Devil Solitary, Planar
    Demoniac chains (b[2d10] damage) 12 HP 3 armor
    Close, Far

    Bone devils appear as skeletons wrapped in chains. They will relentlessly seek escaped souls and ignore everything else if possible. If confronted they are ruthless. Instinct: Shreds

    • Retrieves souls
    • Devil from hell dimension
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  • Magma Golem Solitary, Construct
    Smash (d10+2 damage 2 piercing) 12 HP 3 armor
    Close, Forceful
    Special Qualities: Relentless, Immune to fire damage

    Magma golems are powerful magical automatons created from the raw material of magma. Hard rock on the outside with a core of lava inside; they may breathe fire. Custom Move: When a magma golem breathes his mystic fire at you, ROLL+WIS. On a 10+, you find suitable cover. On a 7-9, you dodged but choose 1 anyway: Your weapon melts on your hand. Your armor burns and leaves you breathless for a while(-1 on all rolls until you next make camp) Say goodbye to your backpack. On a 6-, take 2d6 in fire damage. Instinct: Incinerates

    • Guards
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Jolter Group, Small, Devious, Organized
    Paralyze, whip, claw, bite, constrict. Kind of like a jolteon + a tentacool (1d6+2] damage 1 piercing) 6 HP 1 armor
    Close
    Special Qualities: Electricity/Paralysis

    Quick, Devious, Cunning. The Jolters are not to be meddled with... As fast as lightning they blink from tree to tree, avoiding line of sight. They close in with deft speed and paralyze their foes with their electrically charged whip-like appendages. They are about the size of a dog and have fur static coats of gold with brown stripes. Instinct: To hunt

    • Electrocute, Lash
    • PARALYSIS
    • holds tentacles up in the air, and lightning sizzles similar to a teslacoil.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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