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Living Shadow Horde, Intelligent, Hoarder, Planar, Construct, Terrifying Dark Claws (d6 damage) 3 HP 0 armor Hand, Ignores Armor Special Qualities: Can only be harmed by magic and magical weapons, Weakened in harsh light, Face of twisting shadows A creature summoned by a Shadowancer. Don't allow them to touch you, else you shall feel the touch of the darkness! Instinct: To drain life energy of living beings
- Drain strength from its victims
- Plague its victims with visions of the Shadow Realm
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Shadowmancer Solitary, Magical, Devious, Planar, Intelligent Shadow Bolt (d10 damage) 12 HP 0 armor Close, Ignores Armor, Near, Far Darkness. Always the darkness. Never ending darkness. I have seen it, young adventurers, i have become it. And now, i think, so shall you! Instinct: To spread darkness
- Call forth darkness
- Summon a living Shadow
- Pull their sanity into the shadows
- Retreat into the Shadow Realm
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Sharktipede Solitary, Huge, Terrifying Bite (d10+7 damage 1 piercing) 24 HP 2 armor Reach, Forceful Special Qualities: Amphibious , Wide range of motion The Sharktipede is an unholy amalgamation created by a deranged biomancer and released into the wild. Despite slow reproduction rates and solitary nature, their lack of natural predators and strength has led to a slow increase in their numbers. Their hunger poses incredible dangers to seaside fishing villages filled with delicious humanoids, but few are foolish or strong enough to hunt them. Based on the art by /u/Maximus_in_3D found here https://www.reddit.com/r/ImaginaryMonsters/comments/4qrxyp/sharktipede_by_me/ Instinct: To Eat
- Sense blood
- Rend
- Breach
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Mx12 Mono-goose Group, Tiny, Organized, Construct Shredding Mono-filament wire (b[2d8] damage 2 piercing) 6 HP 0 armor Hand Special Qualities: Follows simple instructions from authorized personel The Mx12 Mono-goose is the ultimate cybernetic guard dog. each unit is small enough to be stored in its shoe box sized recharging booth and can patrol narrow shafts and crawlspaces as well as regular human spaces. Built like a metallic weasel the Mx12 is equipped with patches of mono-filament carbon wire that can score metal and separate flesh with ease. These devices are incredibly fast and can operate solo or as a team. smart enough to distinguish intruders and follow simple orders. Instinct: To tear into an intruder
- Shred flesh
- Shreaking alarm call
- Patrol
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Alonsio "Demente" Romao - the Fungal Wizard Solitary, Magical, Devious, Organized, Intelligent, Hoarder, Amorphous Encrusted staff (d8 damage) 15 HP 1 armor Close, Reach Special Qualities: Fungal eyes all over head Alonsio Romao was a rather kindly old wizard dedicated to nature magic that has spend WAY too much time in an enchanted mushroom cave. Instinct: Bring all into its hive-mind
- Cause growths and infections
- Cast nature magic
- Generate clouds of spores
- Call upon fungal infected beasts
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Interlocutor Jabbari Solitary, Divine, Magical, Organized, Intelligent, Hoarder Voice of damnation (d10+2 damage) 12 HP 2 armor Close, Ignores Armor Interlocutor Jabbari is the leader of the Qadima heretics. Instinct: Triumph for his faith
- Confound and distract
- Cast many spells and incantations
- Call in reinforcements
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Shamshabash, a Ghul of Granite Solitary, Large, Magical, Divine, Planar, Amorphous Massive fists (d10+2 damage) 29 HP 5 armor Reach, Near Shamshabash is a ghul of granite, who blocks the door to the Qadima heretical leader's chambers. Instinct: Block paths with unmoving bulk
- Appear to be a mass of granite
- Reshape its rocky substance
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Qadima Heretic Horde, Stealthy, Divine, Organized Daggers and swords (d6 damage) 5 HP 0 armor Close The Qadima heretics believe strange things about the Sahih, which leads them to be violent anarchists. They are highly dedicated, and therefore can endure great privation to further their cause. Instinct: Overthrow the lawful order
- Lurk in the shadows
- Set traps and snares
- Retreat and regroup
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Wizard Revenant Solitary, Magical, Intelligent, Hoarder, Terrifying Chilling blast (d10 damage) 16 HP 4 armor Close, Reach, Ignores Armor, Near, Far Special Qualities: It should have died long ago A corpse in a once majestic brocade hooded cloak circles it's guarded treasures. Not content to pass from this world with dignity, this covetous wizard has imbued his own corpse with magical power to forever guard his earthly possessions. Instinct: to protect secrets
- Terrify with whispers of warning
- Frightening gaze
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Lady Raisira of Nexis Solitary, Intelligent, Hoarder Claws (d8 damage) 12 HP 2 armor Close Special Qualities: She can breath fire. Lady Raisira is a Dragonkin noble who seems to believe she is the only real person existing, the world merely being her plaything. Besides that she constantly has a gnawing hunger and is quite murder-happy. There are days she just leaves her mansion looking to kill some poor fellow. Despite this she dresses in fine clothing and keeps up with the latest fashion of Vrokarheim, her mansion keeps a rotation of slaves since she seems to "get rid of them" quite regularly. Instinct: To enjoy her life
- Kill without a second thought