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  • Fungal Warrior Group, Devious, Organized, Amorphous
    (d6 damage) 13 HP 1 armor
    Close, Reach
    Special Qualities: Spore Cloud

    These were once humans, turned into masses of fungus and plant by a spell gone awry. They abhor strangers in their territory, and will lash out (quite literally) with vine like arms to defend their home. In a pinch they can scatter spores to pooison nearby enemies or to sprout fungling minions. Instinct: Defend it's territory

    • Vine Lash
    • Spore Cloud
    • Sow the Seeds
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  • Busted automaton Solitary, Magical
    Slashing claws, terrible blows (d12 damage) 12 HP 6 armor
    Close

    These automatons were crafted by the sorcerer-giants of a forgotten age. Giant suits of armor almost eight feet tall, they have one gauntleted hand, and one that is a tool of some kind (a crushing claw, a driving hammer, a boring drill, etc). Contained within the chest of the armor is an infernal furnace powered by the necrotic sorcery that feeds on the giant organ that has been preserved for centuries within. This particular one has seen much damage over the years, leaving it's chest plate cracked open, showing the shriveled, but still massive, kidney within floating in a sickly green fluid. Instinct: To steal living organs

    • Prowl the land, looking for flesh to steal
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  • Medusa Solitary, Huge, Magical, Intelligent
    (d10+5 damage 2 piercing) 20 HP 4 armor
    Reach, Ignores Armor

    Instinct:

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  • Secret Fire Adept Group, Stealthy
    Dagger (d6 damage) 6 HP 0 armor
    hand

    Lambs of the Secret Fire Cult Instinct: To obey the leader

    • Perform a fire ritual
    • separate and ambush
    • sacrifice itself for the cult
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Secret Fire Ward Group, Organized, Intelligent
    Iron Spear (d8 damage 1 piercing) 8 HP 2 armor
    Close, Reach

    Strongmans of the secret fire cult Instinct: To serve the Cult

    • Bully, threaten, intimidate
    • Cover each other’s backs
    • Fight until the end
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pristine Servant Solitary, Divine, Devious, Intelligent
    Dagger (d8+2 damage) 12 HP 1 armor
    hand
    Special Qualities: fireproof

    leader of the secret fire cult, an organization that spreads fear of the ancient fire and governs through fear and violence. Instinct: to worship the fire

    • spread the primal fear of flame
    • inflame others to fight by its side
    • set things on fire
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vampire Solitary, Magical, Divine, Organized, Intelligent, Amorphous
    Bite (d10+2 damage) 19 HP 7 armor
    Close, Ignores Armor

    To do Instinct: To corrupt

    • Vampire noble
    • Enthrall someone
    • Summon the minions/thralls
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Spirit of the Vagabond Solitary, Magical, Divine, Devious, Intelligent, Terrifying
    Ghostly claws (b[2d8+2] damage 1 piercing) 20 HP 4 armor
    Close, Ignores Armor, Near
    Special Qualities: A ghostly form injecting fear into those that see it, Defy Danger WIS to endure.

    Instinct: Drive away

    • Tugging at mortal souls
    • Leaves a chill on your soul, making you Weak (debility) until you rest in the midday sun for an hour.
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  • Dornenbiest Solitary
    Krallen aus trockenem Holz (d10+4 damage 1 piercing) 12 HP 2 armor
    Close, Forceful
    Special Qualities: Dornige Auswüchse

    Wenn kleine Stachelschrate lange genug überleben um die Größe eines Hundes zu erreichen, verändern sie sich. Aus den harmlosen Chaoten werden gefährliche Raubtiere, die in ihrer Gestalt Bären und anderen großen Räubern ähneln, aber nicht fest dieser Form verschrieben sind. Der aus dornigen Ranken geschaffene Körper verändert sich, wie es gerade passt, immer aber ist eine Schicht aus trockenen Dornen nach außen gerichtet um sich möglicher Bedrohungen zu erwehren. Instinct: erlege Beute im Dickicht

    • Sturmangriff aus absoluter Stille
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  • Dark Sister Assassin Horde, Stealthy, Devious
    Kali's Flail (b[2d4+2] damage 1 piercing) 3 HP 0 armor
    Close, Reach, Near

    Adapted from Web of Illusion page17 Instinct: Assassinate Arijanis enemies

    • Await in crowd for opportune moment
    • Strike from crowd
    • Kali's Wail
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