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  • Orc Wolf Rider Group, Hoarder, Terrifying
    Sabre (b[2d8+2] damage 1 piercing) 6 HP 1 armor
    Close, Near
    Special Qualities: Big scars

    The wolf riders main purpose is to loot and to terrify villagers around them. They enjoy feeling power over others. They occasionally raid villages in their way, searching for valuable items and looting them, and rarely if they are really pissed off they will burn the village to the ground. While raiding if they encounter a pretty villager they will kidnap her, and eventually kill her. Instinct: To loot

    • Raid villages looking for some valuable items
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  • Уртану Solitary, Magical, Divine, Intelligent, Planar, Terrifying
    The orb of energy (d12+2 damage 2 piercing) 12 HP 4 armor
    Close, Far
    Special Qualities: Shining circles around his body

    Instinct: Ослеплять, оглушать

    • Матерриализуется из ниоткуда
    • Become immaterial
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  • Hanged Man Solitary, Terrifying
    A noose, supernaturally strong (d8 damage) 8 HP 2 armor
    Close, Ignores Armor, Near
    Special Qualities: Its neck hangs at a terrible angle, swinging wildly

    They still hang people in these parts. It's an awful thing, I don't cotton to it, but...that's our way. Sometimes folk does something that you just can't take back, and no amount of fining or jailing makes it right. If they're lucky their neck breaks right away and they don't hang there, choking away. If they're lucky they die quick. If we're lucky, they stay that way. Instinct: Wait in feigned death

    • Strangle mercilessly
    • Appear behind a foe
    • Hang lifelessly, for as long as it takes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Blight Beast Solitary, Terrifying
    Drooling Maw (b[2d10+2] damage) 16 HP 1 armor
    Close
    Special Qualities: Tentacle Hands graphed onto the body

    Instinct: To hunt the un-infected

    • Infect with saliva
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  • Spawn of Kylath Group, Large, Intelligent
    Maw of fire (d10+4 damage 2 piercing) 10 HP 2 armor
    Forceful
    Special Qualities: Flight

    Instinct: To devour

    • Create thunderstorms
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  • Kylath the Vengeful Solitary, Huge, Stealthy, Organized, Intelligent, Hoarder, Terrifying, Messy
    Rend the insigifican mortals (d12+5 damage 1 piercing) 20 HP 2 armor
    Reach, Forceful
    Special Qualities: Wings, A roar that freezes your blood

    One of the oldest remaining red dragons, Kyloth, the broodmother is fiercely protective of her children. You don't want to know what she would do if she found out someone harmed one of them, or worse, killed one. Why did you do that again? Instinct: Enact vengeance on anyone who harms her or her brood.

    • Spew forth searing flames
    • Call the goblin henchmen
    • Let the brood avenge their brother
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bard Herald Solitary, Magical, Intelligent
    Discordant Note (b[2d8] damage) 12 HP 3 armor
    Close, Ignores Armor

    Bard heralds have masters their art and neither their vocie nor their music can be denied. They turn people into devoted followers with a few words, woe the masses with a gesture and lay walls low with wicked solos. And just like the other bards, it reaches everyone in the vicinity. Instinct: To earn a living

    • Inspire with words
    • Minor magic
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bard Skjald Group, Magical, Intelligent
    Discordant note (b[2d6] damage) 6 HP 3 armor
    Close

    Bard skjalds have learned to willingly tap into their potential and use it. They are often charming and colourful individuals, or at the very least capable of convincing you that's what they are. Like other bards, their harmful music reaches all nearby enemies. Instinct: To earn a living

    • Inspire with words
    • Minor magic
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  • Bard Musician Horde, Magical, Intelligent
    Discordant note (b[2d4] damage) 3 HP 1 armor
    Close

    Bards usually stumble across their talents while experimenting with music. They have yet to truly tap into the magic of words and songs, but have at least unlocked it. Their harmful tunes are weak, but hit all who can hear it. Instinct: To earn a living

    • Inspire with words
    • Minor magic
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  • Rogue Agent Solitary, Stealthy, Intelligent
    Silenced Pistol (d8 damage 4 piercing) 12 HP 1 armor
    Close

    Rogue Agents have mastered the arts of remaining unseen, either by becoming social chameleons or blending into the shadows. They excel at not being seen and when they are discovered, they excel just as much at making sure you will never tell anybody. Like other rogues, succesful sneak attacks enhance their damage die. Instinct: To remain undetected

    • Sneak Attack
    • Stealth
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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