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  • Decapus Solitary, Large
    Tentacles (d10 damage 1 piercing) 16 HP 0 armor
    Far
    Special Qualities: On ground attacks do half damage

    The decapus is a creature usually found in forests. They look like bloated hairy globes sprouting ten tentacles. The hair is usually brown, but sometimes it is black. The body is normally green, although some purple or yellow decapuses have been found. In the center of the decapus’s 4‘ wide body is its mouth. The mouth of a decapus is terrible to behold. It is very wide and has long yellow teeth and a horrible foul breath. Decapuses usually live alone, preferring to hunt by themselves. They hunt by swinging through trees and scooping up their prey in their tentacles. The tentacles are 10’ long. They extend from all parts of its body. The tentacles are covered with suckers which the decapus can use not only to grasp prey but to climb walls and ceilings. The decapus attacks with nine of its tentacles, using the tenth tentacle to hang from the ceiling (or trees). On. the floor or ground, the decapus is much more helpless. Its tentacles are not strong enough to support its weight upright for long periods of time. On the ground, the decapus can only manage six attacks, and these attacks do only half normal damage. Instinct: Hunt

    • Grab
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Crypt Thing Solitary, Stealthy, Construct
    Teleports 16 HP 0 armor
    Close, Far
    Special Qualities: Undead Construct

    A crypt thing is a kind of undead guardian that is built to watch over a particular site or object and deal with intruders in a nonlethal manner. The creature appears as nothing more unusual than a skeletal figure in tattered robes. When active, its eyes glow with a fierce red light. A crypt thing exists only to guard, and it typically watches over a religious treasure, tomb, or holy site. It normally waits in an alcove or on a chair provided for it. It speaks Common and is willing to converse with those that do not threaten it while it tries to scare away creatures it thinks are easily cowed. Instinct: Guards

    • Teleports hostile party
    • Loves to talk
    • Liar
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Animated Armour Group, Devious, Cautious, Construct
    Sword and shield (b[2d6+2] damage 1 piercing) 14 HP 6 armor
    Close
    Special Qualities: Living armour, no flesh body inside it.

    Suit of armour, animated. No body inside Instinct: to guard its master

    • looks like a suit of armour, actually animated to fight.
    • No flesh, just armour
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  • Fire Weasel Solitary, Large, Divine, Intelligent, Hoarder
    Fire jets (b[2d12+6] damage 1 piercing) 20 HP 0 armor
    Forceful, Reach, Ignores Armor, Far
    Special Qualities: Fire breathing and burning tail

    Burn everything, burn it, buuuuuuuuuuuuuuurn! Instinct: Burn things down

    • Burn things
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  • Gold Hound Group, Intelligent, Hoarder
    Claws (b[2d8] damage) 10 HP 1 armor
    Close, Reach

    "Something has been taking our gold in the night, my lord." "What is?" "I am not sure, my lord" *Howls* "Wolves?" "Probably worse than that." Instinct: Loot, loot, pillage, destroy, and loot

    • Steal treasure in packs
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  • Brown Mold Solitary, Tiny, Magical, Amorphous
    Absorb heat from nearby life forms (d10 damage) N/A N/A
    Hand, Ignores Armor, Near
    Special Qualities: Grows in size in response to heat, Fungus

    Brown mold is found in damp, subterranean areas such as caverns and caves. It is light to golden brown in colour. Brown mold feeds by absorbing heat, even body heat. Where brown mold grows, the temperature is below average. Direct sunlight or UV light kills it. Brown mold grows instantly from heat. If a torch is used in its vicinity it doubles in size. Extreme cold kills it. Instinct: Drains heat from nearby living things

    • Dwells in caves
    • Vulnerable to cold
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gibbering Pudding Solitary, Terrifying, Amorphous
    Countless jaws (d10+2 damage 1 piercing) 15 HP 1 armor
    Ignores Armor
    Special Qualities: Gibbering causes -1 on all rolls, Immune to normal weapons, Vulnerable to fire. Will retreat to heal if damaged by ordinary means and drops to zero HP. Fire damage to zero HP will destroy it forever, If gibbering is somehow deciphered message usually useful.

    A Gibbering Pudding is a horrible hybrid of a Black Pudding and Gibbering Mouther. It resembles a writhing mass of ooze covered with dozens of randomly placed eyes and gibbering mouths, of different sizes and shapes. Instinct: Consume

    • Gibber
    • Spread chaos
    • Ooze
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sting Serpent Solitary, Devious
    Sting (d8+2 damage) 8 HP 2 armor
    Close, Forceful

    Slithers about the pools in the dark depths. Instinct: Savor Flesh

    • Slither around in the water
    • Poison
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Little Match Girl Solitary, Small, Magical, Stealthy, Intelligent, Cautious
    Fire (d10 damage) 16 HP 5 armor
    Close

    Once a thin wisp of a street kid, now a vengeful spirit on the prowl for warmth and food. After freezing to death, the Little Match Girl is on a quest for what was denied her in her last moments. She looks like a girl of about twelve years old, but her skin in completely white and her eyes black, and in her cold, bony fingers she has an endless supply of matches that she lights on anything. Instinct: to get revenge

    • Light fires
    • Look innocent
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  • Greed Solitary, Magical, Divine, Intelligent, Cautious, Hoarder, Planar, Amorphous
    His body can form into any weapon (d12+6 damage 3 piercing) 25 HP 8 armor
    Close, Forceful

    Instinct:

    • Any part of his body can become any metal or mineral
    • Has otherworldly hardiness
    • His body parts can turn into any kind of weapon
    • Otherwordly hardiness
    • Very golem like
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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