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  • Old King Abradon Solitary, Devious, Intelligent, Planar
    Fireball (d10 damage) 19 HP 1 armor
    Close, Ignores Armor, Far
    Special Qualities: Cannot be harmed by fire.

    Old King Abradon was a dwarven king from the ancient past; a tyrant who enacted numerous atrocities upon those he ruled. His subjects eventually rose up against him and threw him into a volcano. But like many ancient kings, his spirit is bound to the land, and can never truly be destroyed, only contained. Now a vengeful revenant, he occasionally gathers enough strength to be a menace to the peaceful people of the world, and great heroes must step forward to subdue and imprison him anew. Old King Abradon appears as a dwarf with black skin that smolders and glows like crusted lava. He wears a jeweled diadem on his head. There is a burning, gaping hole in his chest from which fire and lava spew. Instinct: To escape its prison.

    • Unleash a lava flow from the wound in its chest.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Faceless Stalker Group, Stealthy, Intelligent, Hoarder, Terrifying
    Improvised weapon (d8 damage 1 piercing) 10 HP 1 armor
    Close
    Special Qualities: Faceless

    Faceless stalkers are an ancient aboleth bioweapon, bazed upon changeling DNA. The project was later scrapped, but the stalkers survived. Instinct: Infiltrate

    • Squeeze through tight places
    • Change shape
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  • Chelish Commando Group, Stealthy, Devious, Intelligent
    Bombs (d6 damage 2 piercing) 6 HP 1 armor
    Close

    Instinct: To destroy from within

    • Infiltrate enemy territory.
    • Hidden traps and explosives
    • Destroy infrastructure and supplies
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  • Chelish Navy Ship Solitary, Huge, Intelligent, Cautious
    Barrage (b[2d10+5] damage) 23 HP 6 armor
    Reach, Far

    Instinct: To dominate the seas.

    • Bombard enemy ships or buildings.
    • Surround the enemy.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Horde, Intelligent
    (d6+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Horde, Intelligent
    (d8+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d12 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d10 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d12+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d10+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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