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  • Ork mit Kette Solitary
    Kette (d10+2 damage) 12 HP 4 armor
    Close, Forceful, Near

    Instinct: Leute Tod

    • Kette Schleudern
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  • Giant Scorion Solitary
    pincers (d10+2 damage 1 piercing) 12 HP 1 armor
    Close

    Instinct: to hunt

    • Poisonous stinger
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  • Assassin Solitary, Magical, Intelligent, Cautious
    Katana (b[2d10+2] damage 2 piercing) 16 HP 3 armor
    Close

    The most dangerous members of the criminal underground, assassins serve one person: the crime boss. Once an assassin is given a target, they will not stop until one of them is dead. With uncanny speed and accuracy, the assassin is incredibly efficient at taking down an enemy. They employ subtle magic to render them completely silent making them truth angels of death. Instinct: To kill their target

    • Suddenly appear from the shadows
    • Magically render themselves completely silent
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  • Henrik 'Hank' Blackbriar Solitary, Stealthy, Devious, Organized, Intelligent, Cautious
    Ancient Spear (b[2d8+4] damage 2 piercing) 16 HP 3 armor
    Close, Forceful, Reach, Near

    Instinct: to hold to his oaths.

    • Hunt down an unnatural fiend
    • Move with blinding speed to an advantageous position
    • Hurl javelins
    • Dominate a battlefield
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  • Aevaris Stillwater Solitary, Stealthy, Divine, Magical, Devious, Organized, Intelligent, Cautious, Hoarder
    Arcanis Cutlass (b[3w[3d10+6] damage 4 piercing) 22 HP 3 armor
    Close, Forceful, Reach, Ignores Armor, Near, Far
    Special Qualities: Summoner

    Instinct: to grow his economical empire.

    • Close a deal that favors him
    • Psyche Sap
    • Weave most needed form of magic into a balad
    • Recall an ancient spell
    • Inspire others to act
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  • Fenthwick Fizzlebang Solitary, Small, Magical, Stealthy, Devious, Intelligent, Cautious, Hoarder
    Thunderstick (d8 damage 3 piercing) 8 HP 7 armor
    Close, Reach, Ignores Armor, Near, Far

    Instinct: to push the bounds of magic.

    • Create a magical device
    • Use his Invisibility Sprocket
    • Enhance speed with Eldritch Rockets
    • Use an explosive magical trap
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sasha 'Bonney' Fuula Solitary, Stealthy, Devious, Intelligent, Hoarder
    Longbow (d8 damage 2 piercing) 8 HP 3 armor
    Close, Near, Far

    Instinct: to live life on her terms.

    • Beat viciously with hands and feet
    • Backstab attack
    • Shortsword slash
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Peter 'Rusty Pete' Hoolsworth Solitary, Stealthy, Intelligent, Hoarder
    Cutlass (d10 damage 2 piercing) 12 HP 1 armor
    Close, Reach

    Instinct: to follow the direction of Captain Slag meticulously.

    • Follow the orders of Captain Slag
    • Throw bombs
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Captain Romulus Slag Solitary, Stealthy, Devious, Intelligent, Hoarder
    Golden Scimitar (b[2d8+2] damage 3 piercing) 16 HP 4 armor
    Close, Forceful, Reach

    Instinct: to keep his men alive.

    • Bark orders
    • Throw blinding powder
    • Set up traps
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  • Apothiko Vitula Solitary, Magical, Stealthy, Devious, Intelligent
    Eldritch Missile (d10 damage) 16 HP 4 armor
    Close, Reach, Ignores Armor, Near, Far
    Special Qualities: Vulture Transformation, Panther Transformation

    Tall and slender with haughty eyebrows over brown eyes. He has a twisted and very well oiled beard. He wears flowing blue and gold robes with a golden turban. Very cunning and suave, Apothiko is a cruel, evil and dark man that enjoys the pain and suffering of others. He is vain and cynical. He can be selfish and vindictive but his loyalties are to the Queen, and in turn to Captain-Senator Balbus. Instinct: to follow the command of Captain-Senator Balbus.

    • Cast a Transmogrification spell
    • Cloud a mind and sap energy
    • Manipulate Elements
    • Summon a Pit Fiend
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