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  • Junio 'June' Valerio Solitary, Intelligent, Cautious
    Longsword (b[2d10] damage 2 piercing) 8 HP 5 armor
    Close

    Junio is slender and muscular with a prominent mustache. He has thinning brown hair with grey streaks on the sides. He is fair skinned and heavily scarred from years of combat. He has thick eyebrows and a hairy body. Junio is quite chivalrous and very suave for a man of his age. He is very distinguished and a gentleman through and through. Beneath his chivalrous and distinguished veneer lies a very greedy, selfish, arrogant man. If he suspects that you can’t benefit him he will be cold, haughty, toward you and sometimes even ruthless and cruel. Instinct: to climb the career ladder.

    • Enact a cruel punishment upon his subordinates
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Jesha 'BeeBee' Bainbridge Solitary, Stealthy, Devious, Intelligent, Hoarder
    Rapier (b[2d6] damage 2 piercing) 12 HP 2 armor
    Close, Reach, Near
    Special Qualities: Blends in with a crowds, Adept at disguises

    Jesha is a very slender man with a nice brown beard and a full head of brown hair. He has green eyes and weathered tanned skin and a distinct scar going down his face over his left eye. He has simple cotton clothes and a cutlass on his hip. Jesha is extremely intelligent, perhaps the smartest of the group, this makes him quite clever and able to exploit the weaknesses of others. He’s very charismatic and extremely sarcastic— which can irritate some of the other crew members. He remains calm in tense situations and is always opportunistic. He may have a lot of redeeming qualities, but always remember Jesha is treacherous, he’s manipulative, and he’s traitorous. If pushed he will kill to get what he wants. Instinct: to survive to enjoy life's pleasures.

    • Stick a dagger in a back.
    • Deliver a dose of poison to a foe.
    • Reveal a well set trap.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lieutenant Vitus Bering Solitary, Intelligent
    Warhammer (b[2d8+2] damage) 16 HP 3 armor
    Close, Forceful, Reach

    Vitus is and extremely strong specimen. He is an imposing physical presence. He is fair skinned and hairy chested. He has long black haired tied into a short black ponytail. He has thick black eyebrows and piercing blue eyes. Vitus is an arrogant, egotistical, boorish brute of a man. He’s a simple-thinking chauvinistic pig. He is prone to pettiness to the point of murder. He frequently loses his temper and when he does he’s not loud he is disconcertingly quiet and brutal. Instinct: to take what he wants when he wants.

    • Beat someone to a pulp in a rage.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Captain-Senator Chadwick Balbus Solitary, Organized, Intelligent
    Ancient Greatsword (b[2d8+3] damage 4 piercing) 12 HP 2 armor
    Close, Forceful, Reach

    Chadwick is moderate and stature and he’s generally very good looking. Chadwick has fair skin with a light dusting of freckles across his nose, he as blonde hair with sideburns and striking green eyes. Chadwick wears an outfit consisting of navy blue trousers with shined black boots and a dull gray cloak with wavy patterns and a black interior. Chadwick is a very manipulative and scheming man. He is filled with ambition and that makes him power-hungry, calculating, ruthless, and cold hearted. He is pragmatic yes, but with that comes an oft unseen vein of abusive wickedness. He is cruel, sadistic and malicious, yet he is overly charismatic. He is a master at hiding his true intentions and coming off as a chivalrous gentleman and not the sociopathic megalomaniac that he is. Instinct: To serve Her Majesty.

    • Punish an innocent.
    • Call his Leiutenants to armes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pet of Bahb Solitary, Large, Divine, Organized, Planar, Terrifying, Amorphous
    Trample (d10+6 damage) 25 HP 2 armor
    Forceful, Ignores Armor
    Special Qualities: Tentacles sprout from the dark creature that can reach

    Created in the image of the Death God's pet (hippo with tentacles), this creature serves Bahb by roving around and distributing his dark magic. Instinct: To act out its master's desires

    • Reaches out and grabs opponents
    • Reanimates fallen creatures as allies
    • Spreads unholy corruption
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Smoke Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison and fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to lie, mock, and mislead

    • billows smoke constantly
    • exhale a blinding breath of smoldering ash
    • explodes in blinding cloud of smoke
    • create dancing lights
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dust Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison, vulnerable to fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to play dirty tricks

    • exhale blinding breath of dust
    • cause sleep
    • explodes in a burst of blinding dust
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Library Golem Group(2), Large, Construct
    Steam Fist!!! (d10+2 damage 2 piercing) 14 HP 3 armor
    Forceful, Far
    Special Qualities: Bronze body, Clanking cogs

    Larger cousins to the Library automatons, these are the true defenders of the Library. When called upon to defend the site by their cousins they attack unrelentingly with their rocket fists and ability to vent scalding steam from their bodies. At the end all that is left of the threat is a stain on the ground and a new appreciation for biology. Instinct: Protect the Library

    • Smash
    • Rocket Fist
    • Scald shot
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Library automaton Group, Intelligent, Hoarder, Construct
    Servo powered limbs (w[2d6] damage) 6 HP 1 armor
    Close, Reach
    Special Qualities: extendo limbs, Steam Powered, Steam Screen

    A steam powered guardian built to maintain and catalogue an ancient repository of knowledge. Physically weak and unassuming they rely upon their larger cousins to protect them if something goes wrong. Instinct: Protect the Library

    • Catalog
    • Find something useful
    • Summon Golem
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Solitary, Stealthy, Intelligent, Cautious, Amorphous
    (b[2d10+4] damage 2 piercing) 23 HP 4 armor
    Close, Forceful, Reach, Near, Far

    Instinct:

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