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  • Mummy Group, Undead
    Rotting Fist (d8 + 2 damage) 15 HP 0 armor
    Special Qualities: Immune: Charm, Paralyze, Poison

    Instinct:

    • Dreadful Glare: Fear (Wis)
    • Rotting Flesh: Stop Regen (Con)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lizardfolk Group
    Javelin (d6 + 2 damage) pierce 6 HP 2 armor

    Instinct:

    • Bite (d6 + 2) pierce
    • Spiked Shield (d6 + 2) pierce
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Kobold Horde, Small
    Dagger (d4 + 2 damage) pierce 5 HP 1 armor
    Close
    Special Qualities: Sunlight Sensative

    Instinct:

    • Sling (d4 + 2)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Helmed Horror Solitary, Large, Construct
    Longsword (d8(10) + 4 damage) 16 HP 3 armor
    Special Qualities: Immune: Charm, Poison, Blind, Paralyze, Stun, Petrify

    Instinct:

    • Magic Resistance -2
    • Spell Immune: Fire, Lightning
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Young Blue Dragon Solitary, Huge
    Lightning Breath (d10 damage) 38 HP 2 armor
    Special Qualities: Immune: Lightning

    Instinct:

    • Lightning Bite (d10 + 5) pierce
    • Claw (d6 + 5)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Half-Blue Dragon Gladiator Group
    Lightning Breath (d10 damage) 28 HP 2 armor

    Instinct:

    • Spear (d6(8) + 4) pierce
    • Shield Bash (d4 + 4) prone (Str)
    • Parry +2 armor (solo)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant Octopus Solitary, Huge
    Tentacles (b[2d6] +3 damage) 26 HP 1 armor
    Reach

    Instinct:

    • Grapple
    • Ink Cloud
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ghost Solitary, Undead
    Withering Touch (d6 + 3 damage) 12 HP 0 armor
    Close
    Special Qualities: Immune: Cold, Poison, Charm, Paralyze

    Instinct:

    • Etherealness
    • Possession (Cha)
    • Non-Magical Weapons -6
    • Horrifying Visage (Wis)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Clay Golem Solitary, Huge
    Slam (d10+5 damage) 33 HP 1 armor
    Reach
    Special Qualities: Resistance: Charm, Paralyze, Poison

    Instinct:

    • Haste +2 armor
    • Magic Resistance -2
    • Acid Regeneration
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chimera (tile) Large
    Horns (d12 + 4) 29 HP 1 armor
    Special Qualities: Resist: Poison, Pierce

    Instinct:

    • Fire Breath (d8)
    • Bite (d6 + 4)
    • Claws (d6 + 4)
    • Narrow Dodge
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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