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  • Bill Cipher (2/3) Solitary, Magical, Stealthy, Intelligent, Planar, Terrifying, Amorphous
    Superior Cipher's Flame (d12 damage) 15 HP 5 armor
    Close, Reach, Ignores Armor
    Special Qualities: It just doesn't feel right

    Instinct: Conquer

    • Superior Cipher's Flame
    • Minor illusion
    • Circle of death (b[2d6] in circle)
    • Attack minds
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  • Gnomes Horde, Small, Organized
    Headbutt (d4 damage, +1 piercing) 3 HP 1 armor
    Close
    Special Qualities: stack

    The gnomes in this lands are organized in a efficient society that makes them unite. A gnome-buster is a collection on gnomes stucked together to make a bigger exemplar that can throw a gnome to hit from the distance. A single gnome is not dangerous, but a collection of gnomes is terrible. Instinct: Revenge

    • Stack themself to create a gnome-buster
    • Call for buddys
    • Buddy throw (d6, +1 piercing, far)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Katharina von Falkenstein Solitary, Stealthy, Intelligent, Cautious, Anführer 2
    Säbelhieb / Pistole (b[2d10] damage) 26 HP 2 armor
    Close, Near
    Special Qualities: schw. Resistenz Explosionen

    Instinct: Über Leichen gehen

    • Karriere machen
    • Taktische Manöver ausführen
    • Truppen anspornen
    • Hinterhalte entdecken
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wereber Solitary, Large, Terrifying, Anführer 2
    Hieb oder Biss (d10+4 damage 2 piercing) 26 HP 1 armor
    Forceful
    Special Qualities: Verrücktes Quietschen, Verwundbar durch Reinheit und Unschuld, Schw. Resistenz Nahkampf

    Instinct: Gier ohne Rücksicht

    • Gelüste ausleben
    • Packen und zerquetschen
    • Anstürmen
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • bill cipher (1/3) Solitary, Small, Magical, Intelligent, Terrifying
    cipher's flame (1d6 flaming damage) 12 HP 2 armor
    Close, Far
    Special Qualities: it just doesn't feel right, bidimensional

    A small triangle that is set in 2D. He's got an eye, a big center eye that makes him appear strange, ironic in part. It may look like something that is weird, maybe funny, but something makes him horrible to a watchful eye. Instinct: conquer

    • teleport
    • Cipher ray: cast a magical ray that deal damage if not evaded (b[2d8])
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Höllen-Kriegshund Group, Small, Planar
    Biss (b[2d8] damage) 10 HP 1 armor
    Close

    Instinct: Die Feinde Abigors töten

    • Den Höllenrittern dienen
    • Kriegsgeheul anstimmen (-1 auf Verteidigung wenn INT misslingt)
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  • Nebelphantom Group, Geist, Terrifying
    Wärme rauben (d8 damage) 6 HP 0 armor
    Close
    Special Qualities: Blick der Furcht (gegen WIS)

    Instinct: Sich nach Wärme einer Frau verzehren

    • Auf der Ehrenbürg spuken
    • Körperlosigkeit (nur magische oder heilige Angriffe
    • Atem rauben
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Rust Dragon Solitary, Huge, Hoarder, Terrifying
    Teeth, claws, tail (d12+5 damage) 20 HP 2 armor
    Reach
    Special Qualities: Breath Weapon- Expels a acidic cloud that dissolves all kinds of metal, magical or otherwise, Dragon Fear- All mortals fear dragons

    Instinct: Rend flesh and steel

    • Bring disaster
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  • Rage Demon Solitary, Large, Devious, Intelligent, Cautious, Planar, Terrifying
    Infernal Ray (b[2d8+2] damage 2 piercing) 24 HP 2 armor
    Forceful, Ignores Armor, Near
    Special Qualities: adopt a new and dangerous form

    The true form of a rage demon is a frightening sight: a thing of pure fire, its body seemingly made of amorphous lava and its eyes two pinpricks of baleful light radiating from its core. The abilities of such a demon center on the fire it generates. It burns those who come near, and the most powerful of its kind are able to lash out with bolts of fire and even firestorms that can affect entire areas. Fortunately, even powerful rage demons are less intelligent then most other varieties. Their tactics are simple: attack an enemy on sight with as much force as possible until it perishes. Some rage demons carry over their heat-based abilities into possessed hosts. Rage demons rarely resort to deceit, as demons of those aforementioned types often do, opting instead to assail its target with as much force as possible until it perishes. Instinct: to destroy the weak

    • prioritizes the least powerfull target
    • Destroy armament or nullify specific powers
    • call an existent Contract or create a new one
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  • Envy Demon Group, Stealthy, Devious, Organized, Intelligent, Planar
    scream (b[2d6] damage) 6 HP 1 armor
    Close, Reach, Ignores Armor, Far

    Envy demons are equal parts arrogance and cowardice. They isolate their victims to study them at length, seeking to become them. Once the demon is satisfied it knows its chosen subject, it takes on their form, leaving the poor soul to rot. Envy is never satisfied, however. The demon's bottomless cravings to be more—more powerful, more skilled, more inspired—cause it to seek fresh prey, leaving a trail of stolen identities behind. They seek out hosts of significant merit, specially those who hold a position of leadership, then study them. They may spend weeks doing so[3], carefully observing their target's mannerisms and interactions with others. Once they have learned enough to emulate their target's psyche, they assume their target's physical form and identity. The original person becomes almost impossible to recognize from the demon, who is a perfect replica of its target. Despite their ambition, envy demons are also cowardly. They are cautious not to alert those they have deceived to their true identity. They usually flee if they are exposed, retreating behind arcane barriers of their devising. Envy demons are weakest when they are moving from one body to another. Instinct: to drain the victim´s confidence

    • Isolate and possess the victim
    • shapeshifting (on heroes or role models)
    • prioritizes possesion over attack or kill
    • scream for aid (+2)
    • call an existent Contract or persuade someone to create a new one
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