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  • Antonio Solitary, Stealthy, Divine, Devious, Intelligent, Cautious, Hoarder, Construct, Terrifying, Amorphous
    clockwork gun (w[2d8+4] damage 2 piercing) 25 HP 3 armor
    Close, Reach, Near
    Special Qualities: part machine, self-made man, more machine than man

    The Duke, an inventor gone mad Instinct: to capture souls

    • release, call, reveal, or build a contraption
    • offer technical secrets
    • hidden clockwork tools
    Tweet
  • Porqueniua Solitary, Magical, Stealthy, Devious, Intelligent, Hoarder, Planar
    lightening blast or touch (b[3w[3d10+2] damage 1 piercing) 16 HP 4 armor
    Close, Reach, Ignores Armor

    A sly, crafty demon who's mastered electricity and mechanics Instinct: tempt and twist

    • offer a bargain of electrical might
    • spring a trick or trap
    • cast mechanical or electric spells
    • give something, with strings
    • return to the nether realm
    Tweet
  • Mechanical Bull Solitary, Large, Construct, Amorphous
    crush & trample (w[2d10+4] damage 1 piercing) 27 HP 4 armor
    Forceful
    Special Qualities: automated farm tools, thick metal plates

    A mechanical bull and electronic tractor Instinct: protect and work the fields

    • plow and trample
    Tweet
  • Spyhawk Solitary, Tiny, Stealthy, Organized, Intelligent, Construct, Amorphous
    steel claws (b[2d8-2] damage 2 piercing) 19 HP 5 armor
    Hand
    Special Qualities: a fleet little thing

    A small mechanized bird built for stealth Instinct: to report back

    • vanish behind a scientific cloak
    • launch a cloak of smoke and sonic blasts
    • send an electronic message
    Tweet
  • Trollkiller Solitary, Small, Stealthy, Intelligent, Cautious, Construct, Amorphous
    a burst of fire and acid (b[2d10+4] damage 3 piercing) 23 HP 7 armor
    Close, Forceful, Reach
    Special Qualities: tanks of explosive acid

    A squat, dwarf-like mechanism with large tanks on it's back. Instinct: bring down big prey

    • leap like a panther
    • cloak itself with hi-tech
    Tweet
  • Parasitic Flybot Horde, Tiny, Stealthy, Devious, Organized, Construct, Amorphous
    tiny bites (b[3w[3d4-2] damage 1 piercing) 10 HP 5 armor
    Hand
    Special Qualities: feed on flesh and blood, tiny little feeder

    Teensy tinsy bug-machines that burrow under the skin Instinct: destroy from the inside

    • infect under the skin
    • blend into the surroundings
    • wasting wounds
    • call the swarm
    Tweet
  • Cannon Hound Group, Small, Cautious, Construct, Amorphous
    launch a cannonball (b[2d8+4] damage 1 piercing) 13 HP 3 armor
    Close, Forceful, Ignores Armor, Near
    Special Qualities: cannon on legs!

    A small cannon on legs with wheels Instinct: destroy intruders

    • launch a spark
    Tweet
  • Clockwork Archer Solitary, Small, Organized, Intelligent, Construct, Amorphous
    launch a thunderous bolt (b[2d10+4] damage 2 piercing) 19 HP 3 armor
    Close, Forceful, Near, Far
    Special Qualities: walking powered crossbow, built to kill

    A high-powered crossbow on legs; capable of folding up for protection (+2 armor) Instinct: destroy intruders

    • turtle up
    • send an electronic message
    Tweet
  • Clockwork Defender Solitary, Large, Organized, Intelligent, Cautious, Construct, Amorphous
    a brutal smash (w[2d10+2] damage) 27 HP 7 armor
    Special Qualities: impervious plates, steel and wood and lightening

    A steel behemoth with orichalcum plates and self-repairing capabilities Instinct: guard the labs and workings

    • repair it's armor
    • send an electronic message
    Tweet
  • Clockwork Soldier Group, Organized, Intelligent, Construct, Amorphous
    elegant saber (d8+2 damage 2 piercing) 17 HP 3 armor
    Close, Forceful, Reach
    Special Qualities: spark launcher, a thing of metal and lightening

    A clockwork soldier, surprisingly fast; carries a fine sword and a spark blaster. Instinct: destroy intruders

    • launch a spark
    • send an electronic message
    Tweet
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