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Sulfur Wolf Solitary, Large, Intelligent Pounce, Bite (b[2d10] damage 1 piercing) 16 HP 1 armor 'Demon Wolf', the locals call him. A wolf, as big as an oxen, that terrorizes the flocks of sheep, leaving only a strong sulfuric smell. The creature's smart, as it has only ever been seen by a few, and only from a distance. He's strong too, snapping the sheep in half. We're lucky he hasn't come to the farmhouse, as I'm not sure we could stop him. Instinct: Eat easy prey
- Hunt prey
- Howl in the distance
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Ratroach Group, Devious, Terrifying Pincers, Teeth, Claws (d6 damage) 10 HP 2 armor Close Special Qualities: Disgusting visage The filth of the uncleaned sewers has produced a species of creature so horrible, its mere appearance causes utter disgust. The Ratroach, grown large on human waste, takes the body of a roach, the head and tail of a rat, with roach-like pincers emerging from its mouth, and enormous whiskers. It keeps to the dark, but if hungry, will attack to protect its horrible brood. Instinct: Feed its brood
- Skitter to dark places
- Filthy claws, teeth, and pincers
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Sandstorm Elemental Solitary, Huge, Magical, Amorphous Sand Strike (d12+3 damage) 27 HP 5 armor Reach, Ignores Armor, Near Instinct: to bury
- Cause sandstorms
- Sand Flurry
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Wrapped Golem Solitary, Large, Magical, Construct, Terrifying, Amorphous Arms (d10+2 damage) 27 HP 1 armor Forceful, Reach, Near Special Qualities: Made of flesh wrapped in bindings, Terrifying Grimace Instinct: to defend
- Wrap in bindings
- Tomb Breath
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Desert Giant Group, Huge, Hoarder Giant Club (w[2d8+5] damage) 18 HP 1 armor Reach, Forceful Instinct: to thrive
- Stomp
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Sand Elemental Solitary, Large, Magical, Planar, Amorphous Sand Strike (d10 damage) 16 HP 2 armor Ignores Armor, Far Instinct: to bury
- Bury in sand
- Sand Blast
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Daerlic Mummy Group, Magical, Terrifying Arms (d8 damage) 10 HP 0 armor Close Special Qualities: Terrifying Grimace Instinct: to curse
- Burst from the sand
- Tomb Breath
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Aldux, Drake of Burog Solitary, Large, Magical, Intelligent Claws and Fangs (d12+2 damage 2 piercing) 20 HP 3 armor Near Special Qualities: Stinger Tail. Instinct: To keep his peace
- Get what it wants/
- Narcotic Breath slows and debilitates
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Halfling Chemist Horde, Small, Stealthy, Intelligent Explosive charge (d6+2 damage) 3 HP 3 armor Close, Far Instinct: To shock and awe
- Blast with potion bombs
- Launch choking smokescreen