• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • Karkinos Solitary, Huge, Devious, Cautious
    Claws (d8+5 damage 1 piercing) 20 HP 4 armor
    Reach
    Special Qualities: Aquatic

    "Nasty buggers, they are. Massive crabs, the size of a house or thereabouts. Normally docile but if they decide you're in their way, you're in trouble. Saw one snap a man clean in half once. Damn tasty though, that's the truth." Instinct: To defend its lair

    • Crush and slice its prey
    • Grab and devour an enemy
    • Retreat into its shell
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Headless Statue Group
    Stone Sword (w[2d8] damage) 10 HP 3 armor
    Close, Near

    Instinct: Attack from behind

    • Harden
    Tweet
  • Smoke Solitary, Magical, Amorphous
    Choking Hand (d10 damage) 15 HP 5 armor
    Close, Ignores Armor
    Special Qualities: Made of Smoke

    A monster that forms from the smoke of magical candles. It is designed to choke all thieves to death. Instinct: Regenrate limbs

    • Choke
    Tweet
  • Fungotaur Solitary, Large, Terrifying
    Sharp hooves, rusted cavalry saber (d10+2 damage) 20 HP 3 armor
    Forceful, Near
    Special Qualities: Centaur-like, Feels no pain, Disgusting abomination

    This horseman was dead when Fungal Blight settled in his body. Dead but still mounted on his quite alive warhorse. Fungi grew through him and into his mount fusing those two into one disgusting entity that now sprouts more limbs and body parts, adding to it's horrifying appearance. It works on remnants of thoughts and memories of both horseman and mount, which makes it dangerous. Instinct: Kill anything human-like

    • Trample, stomp and cut
    • Pursue fleeing enemy
    • Break through when surrounded
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Skinless Dog Group, Small
    Trample and bite (d8 damage) 10 HP 0 armor
    Close
    Special Qualities: Disgusting and horrifying

    These were dogs or wolves before coming of Fungal Blight. Now their skins melted off, their slimy bodies are covered with spore pustules and what is left from their brains is filled only with hunger. Instinct: Find, kill, infect with Fungal Blight

    • Circle and attack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Grue Solitary, Large, Magical, Devious
    Bite and chew. (d8 damage 2 piercing) 16 HP 4 armor
    Near
    Special Qualities: Completely undetectable in darkness.

    The Grue is a dweller in the darkness - a (presumably) horrible creature that hunts in the absence of light. Little is known of the creature, since it disappears in the presence of any light source. Woe, however, unto that adventurer who allows his lantern to go out, for he is likely to be eaten by this foul monstrosity. Anyone swallowed whole by a ravening grue is lost, unless a light source can be lit by an ally, which causes the grue to vanish and leave the victim behind - shaken, but none the worse for wear. Instinct: To eat tasty adventurers

    • Attack from complete darkness
    • Swallow you whole.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Gorabola Solitary, Large
    Bite (b[2d10+4] damage 1 piercing) 20 HP 1 armor
    Messy, Near

    The gorabola is a large, crocodile sized amphibian with a wide saw-toothed maw, four powerful flippers, and two long stingin tentacles that sprout from its back. The beast feeds on whatever it can fit into its mouth. It will generally paralyze its prey with the stinging tentacles, waiting for it to drown before tearing it apart in a bloody mess. Instinct: To eat anything that moves.

    • Tear flesh from bone.
    • Paralyze with stinging tentacle.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Hive Stalker Solitary, Tiny, Stealthy, Intelligent, Terrifying
    Bone Knife (d10-2 damage 2 piercing) 20 HP 2 armor
    Hand, Near
    Special Qualities: Mangled scales and flesh

    A vicious, terrible creature that has been corrupted by the hive's dark power. Instinct: Hunt and turn others into hive minions

    • Walk through the shadows, Summon the hive
    • Distracts others with loud noises
    Tweet
  • Dungeon Beast Group, Large, Organized, Terrifying
    Claws, Tail (b[2d10+4] damage 2 piercing) 14 HP 1 armor
    Forceful, Near
    Special Qualities: Bloody, Mangled Jaws

    A vicious, terrible creature that inhabits the darkest depths of dungeons. Instinct: Hunt Prey

    • Intimidate Foes, Call The Pack
    • Call the Pack, Roll a D4, number that comes is how many summoned
    Tweet
  • Darude-Sandstorm Solitary, Magical, Intelligent, Hoarder
    Darude-Sandstorm (b[2d12+4] damage 2 piercing) 12 HP 4 armor
    Close, Forceful, Reach, Ignores Armor, Far

    Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm Darude-Sandstorm MLG PRO 360 Noscope! Instinct: Play Darude-Sandstorm

    • Tears the flesh off peoples bone.
    Tweet
Previous
Next