-
-
Hank the black Solitary, Stealthy plasma flint pisto (b[2d10] damage) 16 HP 1 armor Close Instinct: to amass gold
- bombard the enemy with suicide zombi parrots
- remove limbs before being hitten
-
Fleshling Horde, Small, Terrifying Scratch and Bite (b[2d6] damage 2 piercing) 3 HP 0 armor Close Special Qualities: Gaping Bleeding Mouth Short humanoids with no defined features (genetalia, sensory organs) other than an enormous fanged mouth and long slender clawed fingers. Instinct: To Consume the Living
- Swarming Claws and Teeth
-
Stalker Horde, Tiny, Organized claws (d6 damage 2 piercing) 3 HP 0 armor Hand Special Qualities: poisonous scorpion pincer This small creature, a mixture of a scorpion and a wolf, was the end of many an unwary adventurer. It lurks in the tall grass, and often among the reed traps, as its sense of smell is so strong that it does not care about the pheromones emitted by the reed traps. Instinct: to stalk
- Hide in tall grass for its prey
- Screech for allies
-
Ifri, the Spirit of Fire Solitary, Huge, Magical, Divine, Intelligent, Planar, Amorphous Flamethrowing (d12+5 damage) 33 HP 5 armor Reach, Ignores Armor, Near Special Qualities: Body made of fire Instinct: To punish the ones who would misuse the element of fire
- Intimidate to submission
- Spawns fires to do his bidding
- Burns with immortal rage
-
Leaper gnome Group, Small, Stealthy, Organized, Intelligent, Hoarder Twin wristblades (b[2d8] damage 2 piercing) 6 HP 1 armor Hand Special Qualities: Mechanical spring-legs These gnomes are the strike-force of the Thieves' Guild. Powered by mechanical spring-legs, they can leap great distances and outmanoeuvre their victims with ease. Instinct: To serve as the right hand of the Thieves' Guild
- Spring at their victims
- Disappear into the shadows
- Isolate victims
-
Ragged Usurper Group, Stealthy, Organized, Intelligent, Hoarder Dagger (d8 damage) 6 HP 1 armor Close Instinct: Gain Material Wealth
- Attack from the Darkness
- Shank a distracted target
- Escape into a Usurper held location
-
Crow Revanent Solitary, Magical, Stealthy, Intelligent, Hoarder A hook blade. (d8 damage 1 piercing) 16 HP 4 armor Close A spirit composed of crows, forming a humanoid figure, with a long beak. Some would say it is the spirit of the crows working together to form a more lethal force, others say it is a spirit controlling them to create a working body. Damaging any individual crow on the body seems to share the damage among all of them, yet every lethal blow is ignored and treated as a mere flesh wound. Composed of many but lives as one. Instinct: To collect the goods of others.
- Strikes at exposed targets then quickly disperses.
- Disperses into many crows, reforming at another location.
- Summons numerous crows to overwhelm the opponent.