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  • Krait Damoss Group, Stealthy, Intelligent
    Dual Swords (b[2d8+2] damage 1 piercing) 6 HP 2 armor
    Close

    The Krait are a race of serpentine humanoids that live down in the deep parts of many lakes. They are cruel and xenophobic, meaning they attack other species at first sight. Krait have a snake-like tail from the waist down, and a lizard-like humanoid body from the waist up. Often they will enslave other races and force them to work until they drop dead. The Damoss are specialized in besting foes in melee using their underwater mobility. Instinct: to enslave, to conquer

    • Cause foes to bleed out underwater.
    • Drag foes into the deep.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Prince of Faeries Solitary, Small, Magical, Stealthy, Devious, Intelligent, Cautious, Planar
    Summoned spectral warrior (d6 damage) 12 HP 7 armor
    Close, Reach, Ignores Armor, Near
    Special Qualities: Flight

    The lesson for today, children, is: don't make fun of short people in green clothing. Instinct: To play tricks

    • Polymorph someone dangerous into something harmless
    • Reveal himself as an illusionary copy
    • Summon mundane items
    • Manipulate those whose true name he knows
    • Instantly sees through illusions
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Biggun Solitary, Huge, Magical, Stealthy, Divine, Planar, Terrifying, Amorphous
    Approaching Darkness (b[2d12+9] damage 1 piercing) 33 HP 7 armor
    Reach, Forceful, Ignores Armor, Near, Far
    Special Qualities: Flight, Horryfying

    I just made this to see how powerful a monster can be. Instinct: To feast on soul and flesh

    • Incite paralyzing fear
    • Bring a defense toppling down
    • Summon a miasma of disease
    • Heal via eating
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  • Gnomish Defender Group, Large, Magical, Stealthy, Organized, Cautious, Construct, Amorphous
    Alchemical Blade (d8 damage 2 piercing) 21 HP 6 armor
    Reach, Ignores Armor
    Special Qualities: It always recognizes gnomes

    Finding a gnomish citadel is near impossible, and even when it IS done, you have the buggers inside who want to keep you out! It's a fools errand you're running, lad. Instinct: To protect the city against intruders

    • Reveal a hidden defense mechanism
    • Blend into mundane objects
    • Destroy an inanimate obstacle
    • Turn gnomish contraptions against others
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  • Stone Dragon Solitary, Huge, Intelligent, Terrifying
    Crushing arms (d12+5 damage) 24 HP 5 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Stone skin, Terrifying

    From deep under the mountains they come. They come not with flame nor wing nor magic, but they come with the power of the earth behind every muscle. Ancient tales tell of the war between sky dragons and stone dragons, and it would seem that the war will be starting once again.. Instinct: To gain power

    • Destroy the nearly indestructable
    • Tunnel through the earth
    • Shatter the ground
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Destlay Solitary, Large, Divine, Terrifying
    Claws (b[2d8+4] damage 3 piercing) 16 HP 1 armor
    Forceful
    Special Qualities: Huge Teeth

    A Destlay is a big monster with tusks on both sides of the mouth. A boar face and bear paws with long claws. A furry beast with a vicious attitude. Instinct: Cause death

    • Claws targets to death
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shark Bat Group, Small
    Teeth (b[2d8] damage) 6 HP 1 armor
    Close

    Shark Bats are big bats with huge mouths and dozens of shark teeth. Body of a bat head of shark pretty much. It flies or swims. Instinct: To Eat

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Lyzander the Dream Caster Solitary, Small, Stealthy, Magical
      Dream Cast (b[1d6] damage) 7 HP 1 armor
      Close

      Lyzander attacks using dreams and illusions. Instinct: To Sleep

      • It puts you into dreams, good or bad.
      • Illusions
      • Casts dreams and illusions
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Ilandra the Dragon Queen Solitary, Huge, Divine, Intelligent, Planar, Terrifying
      (b[2d10+6] damage 2 piercing) 34 HP 3 armor
      Reach, Forceful, Ignores Armor, Far
      Special Qualities: It's a Dragon!

      Ilandra is the Violet Dragon Queen of the underworld. She will stop at nothing to destroy whole cities, or worlds. Hang on to your swords because if she hits you, you may lose it. She is a massive dragon. Don't let Kalimdor open the portal, or she will be free. Instinct: Destroy

      • Breathes Fire
      • It knows the future
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Kalimdor Group, Divine, Magical
      Poison &/or Fire (b[2d6+2] damage 1 piercing) 12 HP 1 armor
      Close, Reach

      Kalimdor is a skeletal sorcerer. He works day and night to open the portal to release the dragon queen, Ilandra. He works with dwarves to kidnap children and make them slaves to bring about the dragon. And he will stop at nothing to achieve his goal. Instinct: To spread fear

      • Magic
      • Poison Darts
      • Fire
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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