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Mutated Rats Group, Small (d8 damage 1 piercing) 6 HP 1 armor Close Mutated Rats that are bigger then a normal rat of our world Instinct:
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Sacrificers Group, Magical, Devious, Hoarder, Planar [1D6] damage 1 piercing) 6 HP 1 armor Close, Near Humans that look like priests but are human sacrificers to the King Cobra Instinct: To sacrifice
- It calls forth the King Cobra
- Fire & Lightning
- It wants to sacrifice
- It speaks snake language
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King Cobra Solitary, Huge, Divine, Hoarder, Terrifying (b[2d8+5] damage 3 piercing) 24 HP 2 armor Reach Special Qualities: It's a giant snake, Poison A giant snake that lies in underground temples. It eats people that are sacrificed on altars. If it eats something or someone, it heals 2 health. Is it being controlled by something? Or someone? Instinct: To sacrifice
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Animated Training Dummy Group (4-5), Construct, Magical Martial Arts (b[2d6] damage) 10 HP 2 Armor Close,Smart Special Qualities: Inanimate Object, Regenerates Created from standard wooden training dummies, these animated objects are designed to defend a platform and test would be adventures. They will continue to reconstruct until the magical source is disrupted. Instinct: Defend the Room
- Tosses
- Kicks & Punches
- Does not pursue
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[Xiuhcoatl] Jakaneka - Priestess Solitary, Stealthy, Divine, Devious, Organized, Intelligent prayers / staff (d6+2 damage) 10 HP 0 armor Close Special Qualities: not in the front line, bodyguards, good climber Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Instinct: to serve the gods
- prayers to the dark gods
- mind games
- heal allies (consume flesh)
- command Jakaneka
- deceive
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[Xiuhcoatl] Jakaneka - Champion Solitary, Organized, Intelligent battleaxe (b[2d10] damage) 12 HP 2 armor Close Special Qualities: commander, relentless, good climber Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Jakaneka Champions wear a golden coin armor and strike their opponent with a massive battleaxe. Instinct: to serve the gods
- pounce and strike
- Command Jakaneka
- shatter shield
- two handed sweep
- challenge to a duel
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[Xiuhcoatl] Jakaneka - Warrior Solo or Group, Intelligent sword, spear, bow (d6 damage) 5 HP 1 armor Close, Near Special Qualities: good climber, organized, stealthy Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Instinct: to serve the gods
- pounce and strike
- climb trees
- ambush
- hit and run
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Umber Hulk (Neogi Slave) Group, Large, Magical, Intelligent Claws (d8+4 damage 2 piercing) 10 HP 1 armor Forceful Special Qualities: Burrow through rock Umber hulks are powerful subterranean predators whose ironlike claws allow them to burrow through solid stone in search of prey. Umber hulks are tremendously strong, standing nearly 8 feet tall and over 5 feet wide. Muscles bulge beneath their thick, scaly hides and their powerful arms and legs all carry great claws. They have no necks to speak of, but the head features a powerful maw with rows of triangular teeth and 8-inch mandibles capable of biting through any hide or bone. Most peculiar of all are the four round eyes, spaced evenly across each umber hulk's forehead. Umber hulks are black, shading to a lighter shade of yellowish gray on the front. Their eyes are mere blackened dots each the size of a small coin. Instinct: To enforce the will of their neogi masters
- Slowly advance
- Create cave-ins
- Confusing gaze