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  • Sand worm Solitary, Huge, Stealthy, Devious, Terrifying
    Devour (d8+7 damage 2 piercing) 20 HP 1 armor
    Reach, Forceful, Near
    Special Qualities: Burrow, Massive

    Instinct: Hunt

    • Burrow
    • Hides under the sand
    • Can swallow you
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  • Desert demon Group, Large, Terrifying
    Bite (d8+4 damage 2 piercing) 14 HP 3 armor
    Forceful, Near
    Special Qualities: Bipedal, Intimidating

    Large, bipedal creatures known to stalk the deserts. Slightly larger then a horse, these black armoured creatures hunt prey relentlessly Instinct: Hunt

    • Hunt in packs
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  • Desert sorceress Solitary, Stealthy, Magical, Intelligent, Hoarder
    Pyromancy (b[2d10] damage) 12 HP 0 armor
    Close, Ignores Armor, Far

    Instinct: Study forgotten magic

    • Cause chaos
    • Seduce
    • Chaotic summoning and fire magic
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  • Werewolf Solitary, Stealthy, Devious, Terrifying
    Vicious claws (b[2d8+4] damage 3 piercing) 16 HP 1 armor
    Close, Forceful
    Special Qualities: Feral

    Instinct: Hunt

    • Transform from a human
    • Ambushes weak prey
    • Spreads Lycanthropy (+con to save, 10+ is ignored, 7-9 it appears later, 6- instant transform and feral)
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  • Naga Group, Stealthy, Magical, Organized, Intelligent, Hoarder, Terrifying
    Trident (b[2d8+4] damage 1 piercing) 10 HP 2 armor
    Close, Forceful, Reach, Near
    Special Qualities: Serpentine

    Instinct: Defend it's lair

    • Constrict
    • Females try to pose as humans
    • Females know magic
    • Call for aid
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  • Tengu Solitary, Magical, Devious, Intelligent, Cautious, Hoarder
    Martial arts (b[2d8] damage 1 piercing) 12 HP 3 armor
    Close, Reach
    Special Qualities: Wings

    Instinct: Adventure

    • Scavenge
    • Crow form
    • Incredibly agile
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  • Merfolk Group, Organized, Intelligent, Cautious, Hoarder
    Trident (d8 damage 1 piercing) 10 HP 3 armor
    Close, Near
    Special Qualities: Aquatic

    Instinct: Live in peace

    • Speak with sailors
    • Sirens call
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  • Water Drake Solitary, Large, Stealthy
    Claws (d10+2 damage 2 piercing) 16 HP 4 armor
    Special Qualities: Aquatic, Limited Flight

    Instinct: Hunt prey

    • Hide under the waves
    • Hides underwater
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  • Squishy Solitary, Huge, Magical, Divine, Terrifying
    Suffocation via squishiness (d8+5 damage) 26 HP 4 armor
    Reach, Far
    Special Qualities: It's squishy

    Very squishy. Instinct: To Disturb

    • It jiggles.
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  • Cthuga Solitary, Magical, Divine, Intelligent, Cautious, Planar
    Flames (b[2d12+2] damage) 18 HP 5 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Flaming

    Instinct: Unknown

    • Spread flame
    • Fire magic
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