-
Nyarlethotep Solitary, Magical, Divine, Intelligent, Planar Crowbar (b[2d12+6] damage 4 piercing) 22 HP 4 armor Close, Forceful, Ignores Armor, Near Instinct: Find it's love
- Cause mayhem
- Space CQC
-
Patterned Whistler Solitary, Tiny, Magical, Intelligent Beak (d10 damage 1 piercing) 16 HP 4 armor Hand, Far The Patterned Whistler is a small bird thats soul goal in life if to bread and protect its young. If a patterned whistler sees anyone near or around its nest, it will assume it is a predator. Patterned whistlers are mostly know however for the things they are protecting...their eggs. The eggs have breath-taking patterns covering it and are a fitting prize for any person. They are almost a commodity for the wealthy however getting your hands on one is difficult. Over thousands of years people have figured out how to preserve the eggs after a young bird has been born from it, this means that if an egg is found/taken they young bird can hatch and the exquisite egg can be kept. Instinct: The Protect Its Nest
- Peck
-
Human Gankers Group, Stealthy, Organized, Intelligent, Cautious, Hoarder Slash and/or crush (d8+2 damage) 10 HP 1 armor Close Unlike bandits who steal maliciously or out of need, gankers have simply grown dependent on the thrill of being able to kill people, and simply take their things because dead people don't need things. They are able to discern other gankers like themselves and will band with them, as most gankers do not have the strength nor the skill required to tackle obstacles alone; their strength lies in numbers. They will inevitably try to flee when attacked alone. Instinct: To kill and steal for pleasure.
- Attacks in numbers, attacking alone causes no damage.
- hides behind comrades when wounded to heal.
- can discern other gankers and band with them.
-
Mourning Child Solitary, Small, Stealthy, Devious, Intelligent, Terrifying, Amorphous Claws (d6 damage 2 piercing) 23 HP 1 armor Close Special Qualities: Sliced throat Instinct: Kill adults
- Cry
- Lure as a helpless child
- Disguised
-
Templar: Knight Group, Magical, Intelligent, Cautious Longsword (b[2d8] damage 1 piercing) 10 HP 6 armor Close The more obvious, powerful members of the Templar order. Generally more honourable Instinct: Serve the church
- Slay enemies
- Holy magic
-
Templar: Inquisitor Solitary, Stealthy, Divine, Magical, Organized, Intelligent, Cautious, Hoarder Longsword and hand crossbow (b[2d10+2] damage 2 piercing) 16 HP 3 armor Close, Far Members of the Templar order that specialize in subtlety. Generally find heretics and kill them if they are alone, but will call the more heavily armed Templar knights for raids Instinct: Serve the church
- Hunt heretics
- Lies and deceit
- Divine spells
- Call for Templars
-
Feral Pixie Group, Tiny, Magical, Stealthy, Organized, Intelligent, Hoarder Dark magic (b[2d8] damage 1 piercing) 6 HP 4 armor Hand, Reach, Ignores Armor, Far Instinct: Kill
- Devour adventurers
- Acts innocent
- Fey magic
- Summon others