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Scarlet Solitary, Large, Stealthy, Terrifying Claws (d10+4 damage) 27 HP 4 armor Forceful, Near Special Qualities: Core body is made of a fleshy mess He cut the girl up and buried her with her dolls, but she came back for revenge. I've never seen anything like it. Aa tall as a troll and as white as bone. It came out of the shadows, I don't know how. Like a giant doll, it moved with a staccato gait. Men ran to and for, a few hero's tried to smash the creature. Its porcelain armour shattered off only to reveal a twisted mass of flesh underneath. Oh god, how it pealed the flesh from their bones. How her father begged and cried; admitting all his faults in vain hope he would be spared. Only one person died that night, though no one in town is the same. Instinct: avenge its death
- Claw with ferocity
- Leap into or step out of the shadows
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Three-Toed, Tree-Climbin' Donnager Solitary, Large, Intelligent, Hoarder Three- Toed Slam (d12+4 damage 2 piercing) 20 HP 1 armor Forceful Special Qualities: Camoflage Fur They say it is only a legend... but tales of grisly horror plague the dark woods. Set up a homestead too close to its territory and you may see the Donnager; a massive, furry ape-sloth-man who tears his victims apart. First, he tears out your hair. Then, he starts pulling your bones out... through your butt! Instinct: Defend Territory
- Rip out Hair
- Rip out Bones
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Flock of Geese (Gaggle) Horde, Small, Organized Dozens of pecks (d6 damage) 3 HP 0 armor Close, Near Special Qualities: Flies Instinct: To peck anything until it bleeds
- Surround their victim
- Flock to a single target and overwhelm it
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Insane Animation Cores Group, Magical, Cautious, Amorphous Broken Debris (d8+2 damage 1 piercing) 13 HP 6 armor Close At rest, these creatures look like nothing but discarded weapons, armour, and assorted debris. When they sense life, however they assemble into a vaguely humanoid dervish. At the centre of the mass of viciously spinning detritus hangs a heart made of metal and crystal. It pulses with an erratic feverish light. These creatures are the result of a corrupted animation core for training golems. Instinct: To win
- Destroy the Living!
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Mutant Ratmen Group, Devious, Terrifying Claws, teeth (d4+2 damage 1 piercing) 10 HP 2 armor Close Special Qualities: Twisted combination of man and rat Half man, half rat. Mostly rat-like in temperament, though more aggressive. Instinct: To feed
- Infests and consumes
- Diseased
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Blood Demon Solitary, Large, Magical, Stealthy, Intelligent, Construct, Terrifying Blood Sword (d12 damage) 16 HP 4 armor Ignores Armor Special Qualities: Summoned from any pool of blood, Smell of blood turns people around him to bloodlust The blood demon is a silhouette resembling a humans, but from dark-colored blood and with wings made from the same blood. It walks living bloody footprints on every surface. It speaks with bloody letters appearing on a walls or floor. Anyone who spilled other's blood in his life, can summon this demon but he will take two times more blood from the summoner, as he spilled during completing his request. Instinct: Devour
- Hunt for blood
- Make a deal
- Appear from any blood pool
- Smell blood
- Fly
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Yujui Group, Stealthy, Organized, Intelligent, Hoarder A spear, or a claw (d10 damage) 10 HP 1 armor Close, Reach, Near Special Qualities: Mountain loving The Yujui clan is a clan of almost goblin looking creatures, although they seem to not have any relation to goblins at all, they do share a couple of things. First of all they're apperence, they seem so alike, it's easy to mistake them for one another. second of all, both of them seem to have a fondness of shine things, which just makes them more of a pest. Third of all they are very territoriel, and will do anything to protect they're tribes. The one thing that they do not have in common is that the Yujui seem to live above the mountains whilst the goblins enjoy they're mines. It has been spekulated that these species once were the same, only divided into worker and warrior classes, and that the Yujui once were the warrior class. But it is all spekulation. Instinct: To loot
- Sets traps
- They will often times outsmart opponets by seting traps and lure people into them
- They have built giant horns in the mountains, so that they can call on support from the tribes.
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Chief In'Kannon Solitary, Large, Organized, Intelligent, Cautious, Hoarder Cannon Shot (d10+2 damage 1 piercing) 16 HP 4 armor Reach, Far The leader of the Black Powder clan of goblins. He is a large, horrible creature- possibly stuck in whatever small, snaking underground cave system they have infested. His bulky form is made more intimidating by the large wooden shields grafted onto his torso, and the cannon-sized firearm built into his stomach. He carries a short sword in every hand because firing his cannon will knock him back if he's on his feet. Instinct: To rule over the BP clan and hoard treasures.
- Command the Black Powder Golbins
- The rest of the Black Powder Goblins will defend him.
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Kamikaze Keg Goblin Solitary, Small, Devious, Intelligent Explosion (d8+4 damage) 4 HP 0 armor Close, Forceful Easily the most grotesque of the Black Powder goblins, these nasty creatures seemingly have a death wish, but they certainly won't go alone. They have consumed a massive amount of black powder that has caused them to swell and bloat; with their small, lumbering forms they charge intruders and set themselves on fire with magic, exploding shortly and violently. Instinct: To explode and injure
- Explode
- Charges intruders and explodes.
- If killed, will still detonate.