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Red Bear Solitary, Organized, Intelligent, Hoarder Garagosh, the Axe of Tempos (b[2d10+2] damage 3 piercing) 16 HP 1 armor Close, Forceful The great leader of the Bear Clan,maybe not too bright, but strong, savage, old and greedey. He dreams of becoming the Warchief of the North and for him, no one seems to be a challenge. Instinct: to be the greatest warchief of north
- throw a challenge
- summon Snórbjórn
- laught at an enemy
- call the wrath of Tempos
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Bear Warrior Group, Intelligent Axe or spear (b[2d8] damage) 10 HP 1 armor Close Warriors of the Bear Clan are savage, vicious and now no fear. They only want to kill their enemies, take their women, treasures and homes. Instinct: to drive strangers from his land
- Savage,unrelenting attack
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Soldier of the Undead Kings Horde, Terrifying scrap weapons (d6 damage) 7 HP 0 armor Close Special Qualities: kill whitout pitty or joy Instinct: To follow the Undead King
- march as one
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Undead Royal Guard Group, Organized, Intelligent, Cautious Ghost Sword (d8 damage) 10 HP 4 armor Close, Ignores Armor Instinct: To serve his king after dead
- Protect his king
- Command Zombies
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The Magistrate Group, Large, Hoarder claws, gavel, teeth (d10+4 damage 1 piercing) 10 HP 1 armor Forceful Special Qualities: The magistrate is a fat lizardman, sat high in his court. He eats the flesh granted to him and carefully sifts the memories within, before pronouncing a subject's fate. His word is law; enforced by the court's heavily armed custodians. Instinct: to judge
- judges the unwilling
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Undead King Solitary, Magical, Organized, Intelligent, Cautious, Hoarder Ghost Sword (d10 damage) 16 HP 6 armor Close, Ignores Armor Instinct: To reclaim his kindom
- Command undead army
- Rise dead bodys as his servants
- Call his royal guard
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Star-Lure Solitary, Intelligent, Planar, Terrifying Pulse of star-light (B [2d10 damage]) 12 HP 3 armor Close, Ignores Armor, Far Special Qualities: In its eyes i see the wail of a thousand stars Something that wanes and grows, something that shatters. But born anew with the death of stars, a thing that breaths Into the exhaustation of worlds. Instinct: To feed the nothingness
- Bind void to the places it inhabits
- Bring into being images of the far world.
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Ochre Jelly Solitary, Large, Devious, Amorphous Engulg (d8 damage) 23 HP 1 armor Ignores Armor Special Qualities: Spilt when attack with slashing or electricity This amorphous jelly slithers through dungeons engulfing it's prey, burning it with a powerful acid and then devouring the remains. Instinct: Engulf to burn with acid
- Envelope
- Acid damage to those it engulfs
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Sauron Solitary, Huge, Divine, Intelligent, Planar, Terrifying A Mace, the ring of power (b[2d10+9] damage 3 piercing) 25 HP 2 armor Reach, Forceful, Ignores Armor, Far Special Qualities: Size, strength Sauron, the ring master. He wears a ring on his hand and uses this ring to create havoc. Darkness, life drain. He can turn a player on another player and deal a D6 of damage to that player. Destroy the ring to destroy him. Instinct: Uses the ring of power to tear life away.
- Uses the ring of power.
- It knows every rock and treee and piece of dirt in the world
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King Tylon Group, Huge, Divine, Construct, Terrifying, Amorphous Stomps enemies (d8+5 damage 3 piercing) 15 HP 4 armor Reach, Forceful, Ignores Armor Special Qualities: Tylon is built of stone King Tylon is a giant stone golem. He tramples all in his path. His weakness? Lava, not just fire, but lava. Instinct: To destroy
- Stomps