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  • Nemea Solitary, Huge, Magical, Stealthy
    Claws, teeth, shapeshifting (d12+5 damage 1 piercing) 20 HP 4 armor
    Reach, Forceful

    Nemea is a creature that can shapeshift from a woman into a monstrous lion. The creature uses its woman form to lure warriors into its cave and then attacks them while they are in a false sense of safety. Instinct: To feed.

    • Deceitful charm
    • Shapeshifting
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lareth the Beautiful Group, Stealthy, Intelligent
    Staff of Striking (d8 damage) 6 HP 2 armor
    Close, Near

    This is Lareth the Beautiful, who hangs out beneath the Moathouse in T1; The Village of Hommlett Instinct: To rebuild the Temple of Elemental Evil

    • Cast a defensive spell
    • Cast a darkness spell
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  • Hedge Beast Group, Small, Organized, Construct, Amorphous
    Thorny claws and iron teeth (2d6+2 damage 1 piercing) 8 HP 3 armor
    Close
    Special Qualities: Thorny foliage-flesh and wrought iron bone spurs, Tracks escaped prisoners as if by scent

    A hound-like beast resembling a decorative hedge maze animal, with wine-dark foliage covered in thorns and sharp pikes of its wrought-iron skeleton sticking out as teeth and claws. Instinct: To trap its prey

    • Disable prisoners with tooth and claw
    • Summon the pack with a bell-like howl
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wailer Group, Magical, Terrifying
    Laser. Eyes. (d6 damage) 4 HP 4 armor
    Close, Far
    Special Qualities: Long lonesome wail

    Weedy humanoid with a blue-face and a shadowy body. Eyes like distant stars, set in sockets ten-times too large. Long lonesome wailing Instinct: To share the song of pain

    • Entrance with voice
    • Lure away
    • Sing out in chorus
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Undead Ghoul Horde, Organized, Terrifying
    Bite (d6 damage) 5 HP 0 armor
    Close
    Special Qualities: Rotten Flesh

    They have only one goal: to satisfy their hunger. Instinct: Feast on the living

    • Bite
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Werewolf Group, Divine, Organized, Intelligent, Terrifying
    Claws (b[2d8+2] damage 3 piercing) 10 HP 0 armor
    Close, Forceful, Ignores Armor
    Special Qualities: Weakness to Wolfsbane and Silver

    Every villager knows what happens when the full moon rises. The horrible screams of the cursed ring out through the forests, then the howling begins. These viscous beasts stalk the darkness in packs searching for prey. They are as intelligent as they are terrifying, and they don't stop hunting until their hunger is satisfied. Instinct: To hunt

    • Maul
    • Howl of the Pack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Malgurak the Monster Solitary, Large, Divine, Intelligent, Hoarder, Terrifying
    Claw and Fangs (b[1d10+6] damage 2 piercing) 20 HP 2 armor
    Forceful, Reach, Ignores Armor, Near

    Malgurak's true form. This hideous beast stands on two legs and has a large, hairy frame. It has two grotesque wings with sharp jagged claws. Its head is a hybrid of man and bat with long fangs that crave blood. It has the ability to fly and can grab enemies from above. Its thick hide protects it from most weapons. Instinct: To destroy all living things

    • Rend Flesh
    • Grab
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Malgurok Solitary, Stealthy, Magical, Intelligent, Hoarder
    Fangs (b[1d10+3] damage) 15 HP 2 armor
    Close, Forceful
    Special Qualities: Undead, Dual Form

    Malgurok. His name alone brings fear to those who have heard it. His power as a necromancer was unmatched. He wielded the power of death as a feared weapon and for years plagued the world with his twisted magic. He seemed unstoppable, until he was vanquished by two forgotten heros who put his evil legend to rest. But now he has returned. Commanding the monsters of Darkwood, the newly revived Lord of the Undead has begun a new quest for domination. He is a powerful figure skilled in the forbidden practice of necromancy, but is also a ruthless deceiver. Malgurok's trickery knows no bounds, and he can just as easily trap you as he could crush you. Instinct: Destroy all living kingdoms and spread his curse

    • Bite
    • Hypnotize
    • Drain Life
    • Scratch
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Feral Vampire Solitary, Intelligent, Terrifying
    Fangs (d8 damage) 5 HP 0 armor
    Close, Forceful

    Newly converted vampires are the most terrifying. They are unpredictable and possess unparalleled strength. Nothing can stop them from their first taste of blood. However, they are weak and unintelligent, making them easy to vanquish for smart adventurers. Instinct: To feast on mortal blood for the first time.

    • Bite
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Rochefort Solitary, Huge, Divine, Devious, Cautious, Construct
    Metal Claws (d8+5 damage 1 piercing) 15 HP 8 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Made by magic

    Rochefort is a plated tiger all around. A giant metal cat that can take alot of damage. Must subtract 3 from the players damage. Instinct: To crush

    • Bite
    • Plated armor
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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