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Gamedoctor's Up-voted Monsters

  • Key Grip Group, Stealthy, Intelligent, Cautious
    Mechanical devices that can pin you down or crush you (d8+2 damage) 6 HP 4 armor
    Close, Reach, Near
    Special Qualities: They can see in bright lights

    The Key Grip is in charge of the mechanical and vehicles in the shoot. He is a master of gadgetry Instinct: It wants to impede progress

    • Move equipment to set up tactics
    • Place an obstacle that might explode
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