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Reepicheep

  • Most Recent Creation

    The Questing Beast Solitary, Stealthy, Magical, Devious, Intelligent, Hoarder
    Bite (w[2d6] damage) 12 HP 1 armor
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    After days of hunting you and your party, the beast steps from the shadows slowly. The first thing you see is a large lizard head with a frill around its neck. This head is connected to the body of an ox, with the hindquarters of a lion and the tail of a very large snake. At the end of the tail is a false snake head that looks threatening, but doesn't appear to be able to do anything. Despite the strange appearance, it walks without making a sound and approaches your group. Its tongue flits in and out of its mouth periodically as it surveys your faces. It...smiles (somehow)...and says, "I have a gift for you quesssssst takerssss. Pleasssssse, you will do great thingsssss, and I would like to help you achieve." Instinct: To shape the world as it sees fit.

    • When the beast looks into the future and sees a quest taken by a nearby person or group, the beast will seek this group to give a boon or hinderance to the quest takers
    • When discovered, it will tell you what you want to hear, regardless of the truth.
    • When the beast senses a quest in progress, it can look into the future to determine the outcome of the quest.
    • When confronting an adventuring group on a quest, it can summon a magic item that can aid the party - but is more often cursed.
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    The Thing in the Well Solitary, Large, Stealthy
    Dark Tentacles (w[2d12] damage) 16 HP 1 armor
    Reach, Near

    "Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour

    • Politely collect tribute
    • Leverage townspeople through secrets
    • Purify water
    • Hide in darkened waters
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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