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The Thing in the Well Solitary, Large, Stealthy Dark Tentacles (w[2d12] damage) 16 HP 1 armor Reach, Near "Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour
- Politely collect tribute
- Leverage townspeople through secrets
- Purify water
- Hide in darkened waters
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Steam Dragon Solitary, Large, Construct Scalding breath (d10 damage) 24 HP 2 armor Ignores Armor, Near Special Qualities: Red-hot body The piece de resistance of the park - an enormous, steam-powered dragon, complete with red 'weak points' for excitable children to whack with wooden swords. Now animated by malevolent magic, and exhaling super-heated water vapour that can boil real soldiers inside their armour. Somebody's given it real wings, too. That can't be... human leather they're made from, right? Sometimes, when it moves, strange, otherworldly voices can be heard whispering, from within it - a testament, no doubt, to its true masters. Instinct: to burn and melt
- Exhale superheated steam
- Flap its enormous, creepy wings
- Whisper dark things
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Library automaton Group, Intelligent, Hoarder, Construct Servo powered limbs (w[2d6] damage) 6 HP 1 armor Close, Reach Special Qualities: extendo limbs, Steam Powered, Steam Screen A steam powered guardian built to maintain and catalogue an ancient repository of knowledge. Physically weak and unassuming they rely upon their larger cousins to protect them if something goes wrong. Instinct: Protect the Library
- Catalog
- Find something useful
- Summon Golem