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Most Recent Creation
MOREBlack Tusk Enforcer Group, Intelligent Cudgel (d8+4 damage) 6 HP 1 armor Close, Forceful Instinct: to kill without mercy
- Bash Skull
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Most Recent Up-vote
MOREBandits Group, Stealthy, Organized, Intelligent Crossbow (d8 damage) 6 HP 3 armor Close, Far Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Instinct: To steal
- Bombard - Fire at their prey in one large bombardment in an attempt to finish a fight quickly at the beginning of an encounter
- Lay trap - Will often lay traps in densely packed woods using tripwire, or stage an accident that requires an adventurers help before ambushing them whilst their back is turned.
- Calls for aid from its compatriots