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MORESavage Group, Intelligent A worn and bloodied waraxe (d8+4 damage) 10 HP 1 armor Close, Forceful The uncivilised and savage tribes in the north of the great western continent mostly keep to themselves. Rarely though some savages lead raiding parties into the more civilised realms or go traveling to find worthy foes. Instinct: To devestate through violence
- Overpower an enemy through sheer strength