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  • Oracle of Madness Solitary, Huge, Magical, Planar, Terrifying, Amorphous
    Bone Spine (d12+5 damage 1 piercing) 31 HP 2 armor
    Reach, Forceful, Near
    Special Qualities: Insanity Field, Writhing Mass

    Instinct: Drive the Enemies of the Court to Insanity

    • Madness Aura
    • Meld Flesh
    • Vomit Nightmares
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  • Formless Vizier Solitary, Stealthy, Magical, Devious, Intelligent, Planar, Terrifying, Amorphous
    The Staff of Changing (d6 damage) 23 HP 1 armor
    Close, Reach, Ignores Armor
    Special Qualities: Just a pile of flesh, A random assemblage of discarded flesh

    Instinct: To scheme the downfall of the Court's enemies

    • Steal its enemies thoughts
    • Use opponents deepest desires against them
    • Tap into the Place Between
    • Warp the Flesh
    • An entity of psionic energy
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  • The Queen of Bones Solitary, Divine, Magical, Intelligent, Planar, Terrifying
    Bone Bow (b[2d10+4] damage 2 piercing) 22 HP 1 armor
    Close, Far
    Special Qualities: Wings of Bone, Unnatural Beauty

    Once Em'raal Al'Leth's beautiful consort, the Queen of bones has been twisted by time and the corruption suffusing Em'raal's soul. Now she rises high in the sky on wings made from the bones of her fallen foes. Using either her unnatural beauty or terrible magics. Instinct: Entraps the Court's enemies

    • Ossuary
    • Necromantic Genius
    • Everchanging Changer
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  • The Knave of Nightmares Solitary, Stealthy, Intelligent, Planar, Amorphous
    Longbow (b[2d10] damage 2 piercing) 19 HP 2 armor
    Close, Near

    A billion eyes glow from a fleshy hood. The Knave appears to be two torso's stacked on atop the other upon thick frog-like legs. Instinct: Hunt down the court's foes

    • Formkiller
    • Take loved one's shape
    • Everchanging Changer
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  • The Baron of Dread Solitary, Large, Magical, Intelligent, Cautious, Planar, Terrifying
    Flail (b[2d10+4] damage) 24 HP 6 armor
    Forceful
    Special Qualities: Armor made from Teeth

    A massive, grey-skinned ogre-like being, The Baron of Dread towers over his foes. Preferring to smash apart the best warriors among his enemies he uses his melt flesh ability to keep lesser warriors and spell casters at bay. Instinct: Destroy the Court's enemies

    • Sow Discord
    • Melt Flesh
    • Everchanging Changers
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  • The Baron Horde, Tiny
    (d6-2 damage) 3 HP 0 armor
    Hand

    Instinct:

    • Flail
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  • Hashihime Solitary, Divine
    Torches in her mouth (d10+4 damage 1 piercing) 14 HP 1 armor
    Close, Reach

    Hashihime are intensely jealous spirits who inhabit bridges — in particular, very old and very long bridges. A hashihime may take different forms depending on occasion, however they are commonly depicted wearing white robes, white face-paint, an iron trivet worn as a crown, and carrying five candles. This is a ceremonial outfit used to perform curses. Instinct: To protect those who honor her

    • Guard a bridge from invaders
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  • Kage onna Group, Stealthy
    Jump Scare (d6 damage) 6 HP 0 armor
    Close, Near

    Kage onna are shadows of women which appear projected onto windows and doors when there is no one around to cast them. They appear late at night when the moon is bright, as the paper sliding doors and windows of traditional Japanese homes are particularly good at catching shadows in the moonlight. They usually take the form of a young lady, though occasionally they appear as an old crone with a bell hanging from her neck. Instinct: To signify a haunted place

    • serve as a beacon for other yokai
    • what was that?
    • did you just see that?
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Leoros Solitary, Planar
    Fangs & Claws (d10+2 damage) 12 HP 1 armor
    Close

    Leoros, the long dead one-eyed Druid from the Whispering Woods. Instinct: To protect his realm

    • Shapechanger
    • Wild nature spirt
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  • Forged Melee Operative Group, Construct
    Spiked Fists (b[2d8+4] damage) 10 HP 2 armor
    Close, Forceful
    Special Qualities: Magical Battery

    Instinct: To obey

    • Create an opening for a teammate
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