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Forlarren Feysworn Solitary, Magical, Intelligent, Planar, Evasive Fiendish Claws (d8 damage 1 piercing) 12 HP 3 armor Close Forlarren feysworn lean more towards their fey heritage than their fiendish one. This stabilizes their personality somewhat and allows them to acces the tricky and colorful magic of the fey. Instinct: To find its place
- Cause metal to heat with a gesture
- Conjures fey trickery
- Crippled by remorse if they kill anyone
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Forlarren Solitary, Intelligent, Planar Fiendish claws (d10 damage 1 piercing) 12 HP 0 armor Close Forlarren are crossbreed, the result of interbreeding between fey and fiends. They inherit traits from both and are often conflicted due to their dualistic nature, if not bordering on being dangerously bipolar. One thing that shines through is a strange and inherent desire to nurture life, which causes crippling regret and sorrow should they actually kill anyone. Instinct: To find its place
- Cause metal to heat with a gesture
- Crippled by remorse if they kill anyone
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Nealuchi Grail the Bone Recoverer Solitary, Magical, Intelligent, Terrifying Magic spells (D8 damage) 12 HP 3 armor Close, Reach, Ignores Armor Special Qualities: Parts of the body is fallen off from the body, exposing the moving blood and muscle underneath Nealuchi is a man who gave much of what he loved and of what was close to them, to obtain a power that no mortal should have. He has lived far longer then a normal human should due to the powers he was granted, that's allowing him to summon creatures from his surroundings as he seeks to create a portal into the world beyond the Black Gates to pull the soul and body of the women he first loved and has since loved from long ago, her name he does not remember, but her face he could never forget. He has found a fondness of being in tunnels or crypts, using bones and stone to do his creations. The black magic that he controls takes from him when he uses it to much, using his body to fuel his power causing portions of the skin to be missing from him, causing his body to slowly turn undead each time he goes beyond his limits, he is currently only about 30% undead. His skin has turned a yellowish green and his clothes are fairly tattered. Instinct: Bring back his loved one at any cost
- Execute an already completed plan or spell.
- Summon using his surroundings
- Use a wide variety of Black Arts
- Flee when to over in his head
- Create a aura of dark magic
- Sacrifice those around him for selfish purposes.
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Manservant Group, Devious, Intelligent, Good Looking, Oiled Fists (b[2d4+2] damage) 15 HP 0 armor Close, Forceful Special Qualities: Trained, Conditioned These oiled and incredibly well-built manservants not only protect their master using their special training in a variety of martial arts, but also care for him, carrying his burdens and seeing to his every need. Their dastardly good looks and cunning charm can soften up even the most hardened of assailants. Instinct: Protect his master by any means necessary.
- Bash
- Charm Person
- Tackle
- Dog-Pile
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Korred Group, Small, Magical, Intelligent, Planar, Evasive Rock club (d8 damage) 6 HP 0 armor Close Korred are the fey of megaliths, great structures made from one or more large stones. These places are often built on gates to the fey world and serve as gathering points for both fey and nature minded people, with the korreds protecting them with great zeal. Instinct: To protect their megaliths
- Animate their own hair
- Can teleport between big stones
- Thrice, can unleash a stunning laugh. Fey are immune
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Bauchan Huntsmaster Solitary, Small, Magical, Devious, Planar, Evasive Shortbow (b[2d6] damage 2 piercing) 16 HP 0 armor Close, Near Bauchans with a focus on the hunt as a way of sustaining oneself on the frontier often develop fearsome skills with their weaponry, using it both to hunt prey and punish transgressors. Instinct: To protect their land
- Create illusions of sights and sounds
- Can turn itself invisible
- Uses a sickening venom
- Can change shape into animals
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Bauchan Horde, Small, Magical, Devious, Intelligent, Planar Shortbow (d4 damage 1 piercing) 3 HP 0 armor Close, Near Bauchans are closely related to house faeries such as brownies, but with a focus on frontier homes. As such, they are much harsher in behavior and more readily uses violence as a deterrent than their shyer cousins. And they can make deadly adversaries when pushed. Instinct: To protect their land
- Create illusions of sights and sounds
- Can turn itself invisible
- Uses a sickening poison
- Can change shape into animals
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Sewer Crocodilian Solitary, Large, Hoarder Serrated Jaws (d10+4 damage 1 piercing) 20 HP 0 armor Forceful A gigantic crocodile which lurks exclusively in sewers. It feasts on any other organisms in the sewers by simply keeping it's huge maw open while swimming through the water. This means they often hold treasures of various kinds. Instinct: to hunt.
- Lunge at an opponent from underwater
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Lesser Raptor Horde, Organized, Hoarder Nibble (d4 damage 1 piercing) 3 HP 0 armor Close A minor pest, and the genetic brother to the Greater Raptor. While not as fearsome as their cousin, the lesser raptor can still be an annoyance, as they will make their nests anywhere, and then defend that location from anyone, even the original resident of said location. Instinct: to protect their nest.
- Throw dirt at enemies
- Scream out for aid when endangered