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  • H'hast Solitary, Large, Terrifying
    Tentacles (b[2d10+4] damage) 20 HP 1 armor
    Forceful, Near
    Special Qualities: Shadowy, tentacled, mouth full of teeth

    A huge tentacled beast, all teeth and claws, wreathed in shadows. It has an insatiable hunger for flesh. Instinct: Eat living flesh

    • Eat
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  • Drow Abyss Knight Group, Divine, Intelligent, Cautious
    Demonic Weapon (d8+4 damage 1 piercing) 8 HP 4 armor
    Close, Forceful

    Drow Abyss Knights are paladins of selected demon lords. They strive to embody their ideals and see their patron's will be done. Instinct: To serve the demon lords

    • Create clouds of darkness
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sentersaw Group, Large
    Razor Horns (d8+2 damage) 14 HP 1 armor

    A Pack of slithering Sentersaws can devour a SpongeOak tree in a day. They defend their territory with vicious razor horns, their cloven hoofs, and their constricting bodies. Half snake, half primordial herd animal the Sentersaws rampage through their territory each new moon knocking down dying trees to devour. Instinct: Defend its domain

    • Razor Saw Slash
    • Constrict movement
    • Grind them into the ground
    • Knock over Trees to defend territory
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Incomplete Human Group, Terrifying
    Acidic vomit (d8 damage) 14 HP 0 armor
    Close, Ignores Armor, Near
    Special Qualities: Its wrinkled, raw skin and drooping flesh over cantilevered bones.

    When we have ascended. When when we. The long pig they called us. We are naught but chickens. Long plucked chicken scrabble under sky fun fun fun! fun! until we are complete. to make more. to ttto more Instinct: To reproduce.

    • Envelop something in rows of concealed barbs and teeth.
    • Make a shrill, horrendous noise.
    • Vomit out another one.
    • Consume.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Celestia, Angel of Divinae Solitary, Magical, Divine, Intelligent, Planar
    Sword of Divine Fire (b[2d10+4] damage) 14 HP 4 armor
    Close, Ignores Armor

    How was Celestia captured, and imprisoned, her divine energies slowly drained to power the Ritual that would Bring the End? Either way, this great servant of the Lawful Goddess Divinae will bring the holy wrath upon those who wronged her. It is divine justice, after all. Instinct: To carry out divine will.

    • Stir mortals into action
    • Deliver visions and prophecies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Horreur Vaal Solitary, Large, Stealthy, Construct, Terrifying
    Masse et Laser (d10+2 damage 2 piercing) 24 HP 3 armor
    Forceful, Near
    Special Qualities: Diffuseur de corruption mais aussi gardien mécanique, Trois bras, trois jambes, pas de tête

    "Le sommet de mon art, ma plus belle construction." Tzultacaj l'Architecte. Instinct: Protéger le trône

    • Répandre la corruption
    • Hypnotiser avec le laser
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  • Construction Vaal Group, Small, Devious, Construct, Terrifying
    Missiles noirs (d6 damage) 6 HP 3 armor
    Close, Ignores Armor, Far
    Special Qualities: Contient un pierre rouge qui l'anime, Ensemble grotesque

    On ne sait pas à quoi pouvait servir ces constructions antiques. Mais si les Vaal les ont façonnées avec un but esthétique, leur esprit était déjà complètement ravagé... Instinct: Bloquer la Pyramide

    • Lancer des missiles noirs
    • Les missiles exhalent de la corruption
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  • Tigre corrompu Solitary, Large, Terrifying
    Griffes et Crocs (d10+2 damage 1 piercing) 20 HP 1 armor
    Forceful
    Special Qualities: Camouflage dans l'ombre, Ses rayures sont fumée mouvante

    A l'affut. Invisible sur son terrain. Chargé de corruption... Instinct: Chasser avidement

    • Rôder dans la jungle
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  • Capitaine couenne-rouge Solitary, Magical, Organized, Intelligent, Hoarder : pierres rouges
    Grand arc et Macahuitl (d8+2 damage) 12 HP 1 armor
    Close, Near

    "C'est une bénédiction pour les elfes que d'avoir découvert ces ruines dans la jungle. Notre peuple n'était qu'un ramassis de faibles avant d'accepter la communion des Vaal - regarde comme ces pierres rouges nous rendent forts. Et nous en aurons bien d'autres quand le sacrifice aura satisfait Aziratl." Instinct: Prouver son autorité

    • Donner des ordres
    • Absorber le contenu d'une pierre rouge : berzerk + explosion corrompue à la mort
    • Lancer un disque de bronze en l'air et le frapper à l'arc
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Couenne-rouge Group, Stealthy, Intelligent
    Armes en obsidienne (d6+2 damage) 6 HP 0 armor
    Close, Near

    "Oh, je les ai vus à l'oeuvre. J'étais sur la route du Val depuis, quoi, trois jours ? Je vois un feu de camp au loin, parfait, de la compagnie pour la nuit. Quand je suis arrivé plus près, ils avaient déjà estropié les gardes et jetaient leur filet sur les voyageurs qui criaient. Les flammes rendaient encore plus sanglante leur maudite couenne [il crache]. Mais ils tuent le moins possible. Ils se contentent de blesser, de rendre impuissants. Après ça, ils ont traîné les survivants dans des cages en bois et sont repartis vers le sud. Non, je ne sais pas ce qu'ils en font là-bas. Je crois que je ne veux pas savoir à quoi j'ai échappé." Instinct: Jeter un filet / Estropier

    • Rendre impuissant et capturer
    • Attaquer le plus faible
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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