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Goblin Footpads Horde, Small, Stealthy, Organized, Intelligent rusted short sword (d4 damage 1 piercing) 3 HP 0 armor Close A common goblin brigand Instinct: to serve the boss
- latch on
- go for a weak point
- run for help
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Hegelaki Solitary, Small, Divine, Magical, Intelligent necromantic breath (d10+2 damage) 18 HP 1 armor Close, Reach, Ignores Armor Hegelaki is a ghoulpriest, a half-undead goblin necromancer. He seeks to take control of the tribe. Instinct: to usurp authority
- breath the life of the dying
- raise a ghoul from the recently dead
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Chief Ungo Solitary, Small, Intelligent, Cautious short sword (b[2d10+2] damage) 16 HP 3 armor Close, Forceful Special Qualities: hard to kill Ungo is a hobgoblin, a chief of a tribe of goblins. He's a brutal and bloodthirsty warrior, with an amazing ability to come back from the gates of death. Instinct: to brutalize
- tear armor and skin to shreds
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Tengu Layabout Horde, Small, Stealthy, Magical, Organized, Intelligent dagger (d4 damage) 3 HP 0 armor Close The most common tengu, these are not particularly adept nor driven but have mastered a few handy illusions and love to play tricks Instinct: to be left alone
- play tricks and lead astray
- hide and move silently
- cast a petty illusion
- trade places with a clanfolk
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Tengu Razor Group, Small, Devious, Organized, Intelligent wicked daggers (b[2d6+2] damage 2 piercing) 6 HP 1 armor Close, Forceful A bloody warrior of the tengu Instinct: to slay the clan's enemies
- inflict a bleeding wound
- appear from hiding
- trade places with a clanfolk
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Tengu Sneak Group, Small, Stealthy, Devious, Organized, Intelligent small knives (d4 damage 2 piercing) 6 HP 1 armor Close A sneaky tengu thief Instinct: to bring bounty for the clan
- appear suddenly from hiding
- scamper behind cover or into hiding
- steal something unnoticed
- trade places with a clanfolk
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Obidan Solitary, Small, Magical, Stealthy, Devious, Organized, Intelligent, Construct shadow tendrils (d8 damage) 16 HP 6 armor Close, Reach, Ignores Armor, Near, Far Special Qualities: reborn by the shadow elder Obidan is a shadowmancer, a blessed sorcerer of the tengu Instinct: to protect the eldest
- conjure and manipulate shadows
- walk through shadows
- capture someone's shadow
- trade places with a fellow clanfolk
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Eldest Heren Solitary, Small, Stealthy, Organized, Intelligent many knives (b[2d8] damage 2 piercing) 12 HP 3 armor Close, Near The eldest of the Black-Talon clan, Heren is a wily and cunning old rogue. Instinct: to make fat his clan
- move with shocking speed and grace
- duplicate any noise
- switch places with another clanfolk
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Matsutsa, Hill Giant Solitary, Large, Intelligent clobber (d10+2 damage) 20 HP 2 armor Forceful Matsutsa is a solitary hill giant who brews beer and roasts rats in the ruins of Ivan Zigoravich's manor. Instinct: to be left alone
- Grab and hurl