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Ebon Crossbowmen Group, Intelligent Heavy crossbows +2pierce, shortsword. (b[2d8] damage) 6 HP 2 armor Close, Near, Far A skilled crossbowman, serving under the Ebon Princess. In life and death. Instinct: To Guard the Ebon Princess.
- Shoot from the shadows.
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Ebon Mage Solitary, Stealthy, Magical, Intelligent, Terrifying ebon shortsword (d10 damage) 12 HP 0 armor Close, Ignores Armor, Near, Far Special Qualities: Reveals a nightmarish gaze from the shadows of it's hood. The Ebon Mages were infamous for their morbid power and experiments which they did in a shadowy fortress, deep in the woods, a few miles from the great Castle of the Emperor. Sometimes people and weird creatures with wisted minds showed up in the woods, but disappeared shortly after. Often alongside everyone who might have seen something specific. Especially during the years of the great conquests under the command of the Ebon Princess they gained new and great knowledge from foreign masters and scholars and raided cities. Even with their fading into darkness and dispair, alongside their princess, they preserved some of their former powers and began to alter them, following the obscure windings of their undying minds. Instinct: To enchant allies and area.
- Melt with the shadows.
- Support allies with magic.
- Enchant allie's weapons with, +1d4.
- Stun enemies with horrible visions.
- Consume light.
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Shrieker Horde, Organized, call others claws, clubs, rocks (d6+2 damage) 4 HP 0 armor Close, Forceful A large baboon (roughly the size of a large person). When you come across a lone Shrieker don't look it in the eyes, back away slowly...unless it lets out a scream in which case...screw it ,ditch your pack and run because no shrieker ever travels out of ear shot of its pack. A pack of shriekers (called a chorus) surround their prey and beat them relentlessly with large stones and clubs until the victim is no more than an easily digestible mush. Beware of the alpha male and female. They don't pay much attention unless theres a big commotion. Luckly shriekers are easily distracted by food and are prone to in-fighting to establish dominance. Definitely don't mess with shrieker babies. Instinct: teritorial
- claw
- shriek//roar
- intimidating scream (character becomes scared)
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The Ebon Princess Solitary, Magical 2x silversteel shortsword (b[2d10] damage) 12 HP 2 armor Close, Near The Ebon Princess once was destined to rule the Realms of the great Ebon Emperor. Serving as the high general in its army she gained a reputation as a fierce and brave fighter and became one of the most skilled commanders in all the realms. But on one day, only weeks before here coronation, exceeding all her brothers, no matter which age, the old Emperor sent her out to the far east, into the shadowy jungles and the endless maces of dark canyons and sharp basalt cliffs, at the feet of the serpent-mountains. She and her loyal troops never returned and all search was pointless, lost in the jungles too or returned empty-handed. Instinct: To endure, to reign
- Dual-wield, Command followers
- Summon a mist of bone
- Very quick and agile
- Whirlwind attack with the blades.
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Spider of Leng Solitary, Large, Stealthy, Planar Paralyzing Bite (d12 damage) 20 HP 0 armor Ignores Armor Special Qualities: Venom, Webs, Size The bloated purple Spiders of Leng have long warred with that realm's more humanoid denizens, yet this does not make the Spiders allies of sane life.Artistic trap builders, Leng spiders construct lairs of dangerous and haunting beauty made of webs and other materials found nearby.A Leng spider's venom causes flesh to blister and rot away and the mind to experience vivid and horrific hallucinations—these visions cause the poisoned creature to react in an unpredictable manner, as if confused. The hallucination element of this poison is mind-affecting. Most leng spiders possess only 7 legs, but some possess 9, 11, or only 5—they never possess an even number. These are stats for the infamous titanic spiders, smaller versions do exist. " There were scenes of old wars, wherein Leng's almost-humans fought with the bloated purple spiders of the neighbouring vales; and there were scenes also of the coming of the black galleys from the moon, and of the submission of Leng's people to the polypous and amorphous blasphemies that hopped and floundered and wriggled out of them." -H.P. Lovecraft Instinct: Drain sanity
- Trap prey
- Spins webs
- Venom causes madness
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Horde, Tiny, Magical, Stealthy, Organized, Intelligent, Planar, Amorphous Claws (b[2d6] damage 2 piercing) 10 HP 7 armor Hand Special Qualities: Combining Whispy black smoke, 4 long legs with talons When liquid can move, all black like tar. Has a core, pitch black obsidian purple glow, when destroyed it dies. Instinct: To Invade
- It hides
- Flanking/Planning
- Low Shrill Hissing
- Able to see tears or cracks in the universe and can jump between them
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Chinowan Solitary, Large, Intelligent, Cautious, Hoarder, Planar, Terrifying Devour (b[2d12+2] damage 4 piercing) 20 HP 3 armor Reach, Near Special Qualities: Red Scale like bear, with yellow highlights that streak all around it, the chinowan creates alien like portals that are obviously from a different dimension. These portals frequencies get distorted by magic. It uses these portals to hop between worlds. When close all magical abilities are scrambled. Instinct: To leave and destroy magic
- Charge
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Solitary, Large, Intelligent, Cautious, Hoarder, Planar, Terrifying (b[2d12+2] damage 4 piercing) 20 HP 3 armor Reach, Near Special Qualities: Red Scale like bear, with yellow highlights that streak all around it, the chinowan creates alien like portals that are obviously from a different dimension. These portals frequencies get distorted by magic. It uses these portals to hop between worlds. When close all magical abilities are scrambled. Instinct:
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Chinowan Solitary, Large, Intelligent, Cautious, Hoarder, Planar, Terrifying Devour (b[3w[3d12+2] damage 4 piercing) 20 HP 3 armor Reach, Near Special Qualities: Hammer head, multiple eyes Red Scale like bear, with yellow highlights that streak all around it, the chinowan creates alien like portals that are obviously from a different dimension. These portals frequencies get distorted by magic. It uses these portals to hop between worlds. When close all magical abilities are scrambled. Instinct: Kill Magic Users
- Charge
- Portals
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Spindle Weaver Solitary, Large, Stealthy, Magical, Devious, Intelligent, Terrifying Sleep Dart (d6 damage 1 piercing) 16 HP 1 armor Far Special Qualities: Brain Linking, Human in Appearance but with 8 appendages Skin-like flesh, looks human at first but can climb with it's 8 appendages, White soul-less eyes, plots to take over small areas and build a army of meat slaves. Human-like Spider. Instinct: Reproduce and Control
- Implant host with parasite
- Traps prey
- Mind Control
- Puts you to Sleep, then takes over you