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Death bard king Solitary, Magical, Devious, Organized, Intelligent, Construct guitar-axe (d8+2 damage) 16 HP 4 armor Close, Reach, Far Special Qualities: shadow, undead The king of all suns is the master of all shadows. He create is minion from darkness. He create his bodyguard from void itself. This death bard tune it's axe like a guitar and break reality. Instinct: kill living
- - play mortal magical music
- break a spell or an effect with music
- - music create illusions
- - call undead and shadows
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Undead Assasin Solitary, Magical, Stealthy, Intelligent, Planar, Construct, Amorphous blade like claws (b[2d10+2] damage 2 piercing) 19 HP 7 armor Close The king of all suns is the master of all shadows. He create it's minion from darkness. He create it's bodyguard from void itself. Thi master assassin is one of the king creation. It live in shadows, it assault victims from shadows e disappear like a flash. where there is light there are shadows. Instinct: kill living
- attacks while hidden
- malefic breath: roll +dex 10+ nothing happens, 7-9 chose 1 1) You're not blinded 2) You're not stunned 3) you're not weakned
- shadow teleport: one in a while ha can teleport from a shadow to another
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Oigar Solitary, Small, Magical, Stealthy, Intelligent Shocking grasp (d10 damage) 12 HP 4 armor Hand, Ignores Armor A hunchbacked misanthrope with minor magical talents. Kept around because his spells, while not always reliable, can be useful. Instinct: to torment
- Report back to the Master
- Shift out of phase and back a few steps away
- Conjure swarm of stinging insects
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Orc Cheiftan Group, Large, Organized, Cautious, Terrifying Body Slam (d8+4 damage 2 piercing) 14 HP 3 armor Forceful, Ignores Armor, Near Special Qualities: Strike Fear A Huge Grotesque creature the size of two men. Instinct: To Dominate
- Smash
- War Horn
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Orc Group, Terrifying Halberd Swing (d8+4 damage) 10 HP 1 armor Close, Forceful, Near Special Qualities: Strike Fear, Weak Ankles A large and violent creature, the orc can crush armor using it's strength alone. It's brainpower, however, is extremely limited and so they are easily outwitted. Instinct: To Destroy
- Skull Breaker
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Lobotomized Drones Group, Organized, Construct Spear or knife (d8 damage) 6 HP 1 armor Hand, Reach Special Qualities: Immune to pain, Bald head with surgical scars The Surgeon operated on his servants to "improve" their disposition. The result is something not much greater than a zombie, but effective at following orders. Instinct: to follow orders
- Stare blankly without affect
- Warn the master
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Buggane Group, Large Tusks (d8+4 damage 2 piercing) 10 HP 1 armor Forceful Special Qualities: Blind This hairless, hunchbacked giant has cruel tusks and two enormous, blunt-clawed fists that look strong enough to shatter stone. Instinct: to feed on humanoid flesh
- rend foes
- pass through stone and metal
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Carnivorous Crystal Solitary, Devious, Amorphous Slam (d8 damage 1 piercing) 15 HP 4 armor Close The facets of this crystalline formation shift and vibrate, as though in anticipation. Instinct: to leech minerals from prey
- crystallize prey
- stun prey with sound
- split