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  • Death bard king Solitary, Magical, Devious, Organized, Intelligent, Construct
    guitar-axe (d8+2 damage) 16 HP 4 armor
    Close, Reach, Far
    Special Qualities: shadow, undead

    The king of all suns is the master of all shadows. He create is minion from darkness. He create his bodyguard from void itself. This death bard tune it's axe like a guitar and break reality. Instinct: kill living

    • - play mortal magical music
    • break a spell or an effect with music
    • - music create illusions
    • - call undead and shadows
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  • Undead Assasin Solitary, Magical, Stealthy, Intelligent, Planar, Construct, Amorphous
    blade like claws (b[2d10+2] damage 2 piercing) 19 HP 7 armor
    Close

    The king of all suns is the master of all shadows. He create it's minion from darkness. He create it's bodyguard from void itself. Thi master assassin is one of the king creation. It live in shadows, it assault victims from shadows e disappear like a flash. where there is light there are shadows. Instinct: kill living

    • attacks while hidden
    • malefic breath: roll +dex 10+ nothing happens, 7-9 chose 1 1) You're not blinded 2) You're not stunned 3) you're not weakned
    • shadow teleport: one in a while ha can teleport from a shadow to another
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Oigar Solitary, Small, Magical, Stealthy, Intelligent
    Shocking grasp (d10 damage) 12 HP 4 armor
    Hand, Ignores Armor

    A hunchbacked misanthrope with minor magical talents. Kept around because his spells, while not always reliable, can be useful. Instinct: to torment

    • Report back to the Master
    • Shift out of phase and back a few steps away
    • Conjure swarm of stinging insects
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Orc Cheiftan Group, Large, Organized, Cautious, Terrifying
    Body Slam (d8+4 damage 2 piercing) 14 HP 3 armor
    Forceful, Ignores Armor, Near
    Special Qualities: Strike Fear

    A Huge Grotesque creature the size of two men. Instinct: To Dominate

    • Smash
    • War Horn
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  • Orc Group, Terrifying
    Halberd Swing (d8+4 damage) 10 HP 1 armor
    Close, Forceful, Near
    Special Qualities: Strike Fear, Weak Ankles

    A large and violent creature, the orc can crush armor using it's strength alone. It's brainpower, however, is extremely limited and so they are easily outwitted. Instinct: To Destroy

    • Skull Breaker
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lobotomized Drones Group, Organized, Construct
    Spear or knife (d8 damage) 6 HP 1 armor
    Hand, Reach
    Special Qualities: Immune to pain, Bald head with surgical scars

    The Surgeon operated on his servants to "improve" their disposition. The result is something not much greater than a zombie, but effective at following orders. Instinct: to follow orders

    • Stare blankly without affect
    • Warn the master
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Infected Horde, Devious
    Bite (d4 damage) 7 HP 0 armor
    Hand

    You've heard about entire cities being overrun by the Infected. They're fast, fierce, and once human. Once bitten, odds are you become one yourself. Instinct: to spread

    • Get blocked by simple barriers
    • Spread the disease with a bite
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant King Solitary, Huge
    Fists (b[2d10+7] damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Buggane Group, Large
    Tusks (d8+4 damage 2 piercing) 10 HP 1 armor
    Forceful
    Special Qualities: Blind

    This hairless, hunchbacked giant has cruel tusks and two enormous, blunt-clawed fists that look strong enough to shatter stone. Instinct: to feed on humanoid flesh

    • rend foes
    • pass through stone and metal
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Carnivorous Crystal Solitary, Devious, Amorphous
    Slam (d8 damage 1 piercing) 15 HP 4 armor
    Close

    The facets of this crystalline formation shift and vibrate, as though in anticipation. Instinct: to leech minerals from prey

    • crystallize prey
    • stun prey with sound
    • split
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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