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  • Destrachan Solitary, Large, Intelligent
    Sonic Blast (d10 damage) 16 HP 1 armor
    Ignores Armor

    The hunched, reptilian beast lopes on two clawed feet, its eyeless head dominated by a huge circular maw filled with jagged teeth. Instinct: to torment prey

    • emit sonic blasts
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  • Decapus Solitary, Stealthy, Intelligent, Terrifying
    tentacles (d10 damage) 12 HP 1 armor
    Close, Reach
    Special Qualities: ten writhing tentacles

    This swollen cephalopod has ten writhing tentacles and a hideously monstrous face with pale, milky eyes on its bulbous body. Instinct: to eat humanoids

    • constrict its prey
    • Mimic human voices
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  • Piercer Group, Stealthy
    drop (d8 damage) 6 HP 1 armor
    Close

    Clinging to the ceilings of caverns and large subterranean passages, piercers blend in perfectly with natural rock, dropping in silence to impale unsuspecting foes on the ground below. Instinct: to eat cavern wanderers

    • Drop on surprised prey
    • appear as a stalactite
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  • Stirge Horde, Tiny, Stealthy
    proboscis (d4-2 damage) 3 HP 0 armor
    Hand
    Special Qualities: Flight

    Stirges are vicious, blood-drinking swamp pests that prey on wild animals, livestock, and unwary travelers. While weak individually, swarms of the creatures are capable of draining a man dry in minutes, leaving only a desiccated husk in their wake. Instinct: to swarm prey

    • Suck blood
    • Hide in the shadows
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  • Hypno Solitary, Small, Stealthy, Magical, Organized, Intelligent, Amorphous
    Attacks via another beast (Preferably an Ogre) (1d2 damage) (Uses Host Damage) 5 HP 0 armor
    Close, Reach

    No-One quite knows where the Hypno came from or what it really is. How it survives is unknown as it does not eat, drink nor sleep. It wears a cloth over it's face and never speaks but quite happily listens and follows orders. No-One argues as they come in droves and have a cheap and easily accessible knowledge of how to control the mind. | Instinct: To Follow Orders

    • Control Lesser Being
    • Blinding Light
    • Manipulate
    • Summon the Brotherhood
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Thing in the Waste Vat Solitary, Devious
    smothering and crushing (d8+2 damage) 16 HP 0 armor
    Hand, Forceful, Ignores Armor

    Somehow it's survived in the putrid medical waste vat for gods know how long. All it wants is to feel close to something living, but its revolting bloated form and inability to communicate in anything but deep sustained moans makes that problematic. Instinct: to hug

    • Shamble toward you with open arms
    • spread a disease with its touch
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Half Giant Spearman Group, Large, Organized, Intelligent, Cautious, Hoarder
    Thrown burning spear (b[2d8+2] damage 1 piercing) 10 HP 2 armor
    Reach, Near, Far

    While soldiers and berserkers form the front line of assault, half giant spearmen pick off enemy archers, mages, or wounded targets. Instinct: To serve it's lord

    • Gang up on the weakest enemies
    • Blow the horn of warning.
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  • The Winter Queen Solitary, Magical, Divine, Devious, Intelligent, Hoarder, Planar
    Special Qualities: Immune to mortal weapons

    The Winter Queen is one of the oldest of the fae, born in the first snows. From her frozen palace she rules the elves for half the year, sharing sovereignty with her husband the Summer King. Now, her King is dead, killed by mortal wizards. Armed with the divine Spear of Vengeance, the Winter Queen is consumed by cold, calculating anger. She seeks to bury the world in ice and snow, to bring about an endless winter, and to rid the world of the race of Man for their crime. Instinct: To blanket the world in ice.

    • Freeze with a touch.
    • Blanket an area in icy death.
    • Command with immortal authority.
    • Act as a weapon for divine vengeance.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shrieker Fungus Solitary, Devious
    Stunning Shriek (d8 damage) 12 HP 0 armor
    Close, Ignores Armor, Near, Stun

    This giant, immobile mushroom has developed a defense against predators. it can emit multiple discordant tones at extremely high volume by constricting air sacs in its bell. the air passes through tubes with vibrating fibers. this causes intense pain in most animals, possibly incapacitating or driving them away. note that it cannot kill, only stun. this reaction is triggered whenever it or its network of mycelium is disturbed significantly either by being eaten by small creatures or stepped on/touched by large creatures Instinct: to protect the colony

    • Emit a painful high pitched shriek to stun animals
    • can attract unwanted attention
    • Immobile
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Krenshar Group, Terrifying
    Claws and Bite (d8 damage) 6 HP 1 armor
    Close

    These felines are approximately the size of a cheetah or leopard and built similarly, but through magical manipulation have been given an extraordinary ability. They can retract the flesh on their face, exposing bone, sinew, and muscle. This would serve little to no practical purpose in the wild, but many sentient beings find it acutely disturbing, and are unnerved or outright frightened upon seeing the grizzly trick. these creatures have learned to capitalize on this and hunt sentient beings almost exclusively. Instinct: to hunt

    • Intimidates prey by screaming and retracting facial skin.
    • Pounces, claws, and bites weakest link
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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